To get a ship from nothingness, useing the textures that came with freelancer, it takes me about 4-5 programs and editing 3 or 4 text files(igiss takes care of the text files though(stats, infocards, where its sold...)) The albatross (first model) took me about 10 or so hours to get it flyable in game, My most recient ship i got in game was my kusari bomber, and it took about 4 ot 5 hours to get in game (1 hour modeling, 1.5 hrs texturing, 1 hour converting, 1/2 hour for txt files, and another hour for figuring out why it didnt work)