' Wrote:Because this seems to come up a lot, I just want to go on record to say that from the server's point of view, there is not much difference between Itano Circus and vanilla Freelancer. All the effects and graphics are entirely on the client, nothing to do with what the server is actually processing. Itano Circus is no more laggy than vanilla Freelancer would be.
correct me if I'm wrong, but don't you happen to have a LOT more missiles and other guided warheads in Itano Circus? Because for the server, it sure as hell does make a difference how many rocket-routes he has to send to the clients. you may not notice it with only 50 players, but when reaching higher numbers, it should be unplayable.