' Wrote:1. You can't trade at all with a Neutral ID... Thats what a Trader ID is for.
So, they can get freighters, but aren't allowed to haul anything in them? Freighters carry significantly less than transports, meaning if a Neutral character wanted to do any serious trading they'd need to upgrade to a Trader ID anyway. Does this mean that you can't tractor and sell commodities from wrecks (both destroyed NPCs and the wrecks scattered throughout various systems)?
I don't see anything under Neutral IDs that say they cannot trade... It's just that they would be stuck trading in sub-par ships (fighters or freighters).
And as for the police/military ordering a Neutral to drop cargo/attacking if they don't, can they do this in any system where they have authority (all of Liberty for a Liberty Navy character, etc.), or just their "home" system? Neutral IDs say they can only be attacked in Clan systems or the arena system, it doesn't mention any exceptions (besides self defense).
Just trying to get this cleared up, since your answers contradict those mentioned in the ID.