' Wrote:"anywhere except clan systems" they way i read and understand this is anywere except there guard systems that they have. since they always are hostile at start. for th emopst part. makeing it not main systems but places like omicron 58 and verginia and such.
*the thing of neutral id thats good is no one can pirate you* newberlin - omicron alpha ois best trade route ive been able to find
"Clan" refers to player factions, it means people with pulses, not computer AIs. I'll grant you that it's a poor wording, but there's no way you can explain guard NPCs as members of a clan. When a player faction owns a system, they are one step down from being gods over that system. They can enact any law, do anything to whoever is there-that is the allure of owning a system. The longest standing factions on this server were allowed to own vanilla systems and so they get the added bonus of being able to do really interesting things in popular and active systems that other people must travel through. The exception to the nuetral ID that we speak of was included to maintain a system owner's sovereignity in their home system(s).