and joining a corporation to trade in house space is a no because its a form of protest or because you don't feel they offer enough?
I mean I get you and your stances. But some trade routes I've made for Zoners and Junkers for example are just too sick even today.
Mining for scrap in New London, next to Trafalgar base makes you fill up your salvager in less than 10 minutes. Actually I think that from the point of starting to mine scrap, to the point of selling it at tripoli to make 10mil total is about 10-12 minutes. From there you can take either artifacts or you can actually contact the corsairs that are selling ore they pirated. Its not just me anymore, there's more people doing so. Buying for 3k gold ore for around 30mil, 25 if you haggle a hard bargain in omega 41, and moving to Munich takes as much as 10 minutes via jump holes. You make around 20million profit on that sale, that isn't really risk infected since you're not doing anything illegal, and you've basically passed the points of biggest piracy. From there you can either pick up military vehicles for the Bretonia, or engine components for trafaglar, up to you. There's alot of trade variations. But it is quite rp filling and quite exciting route to do.
Zoners do have a similar thing, it is a shame they have to do it in border world transes, but hey, it is still more cargo than a salvager.
Heading from the Kepler or Yukon or wherever the counterfit software haven is, they can pretty much win the day by dropping it off to battleship fes, and pick up black market munitions for the most direct route back.
Keep in mind that corsairs actually offer tons of cash now for the commodities to drop off, as I know Plutonium to Fes makes as good cash now as it does make when you drop it off to lazaurite base in omega 49.
Mixing the routes with the roleplay adds alot of excitements and builds new bonds in game. Suddenly, trade isn't that much boring.