How would we re-do the missions system though? Is there a way to add scripts to Freelancer without editing the source code to prehaps change up how they work a little bit? Escorting trader NPC's from pirate attacks, protecting a base from waves of enemies?
If we had things like that I'd certainly do more missions just for the challenge instead of "go here and blow this up".
~Leo
You fear oblivion. Yet you forget. The universe remembers every atom of your being. Even dust hums your name in the dark.