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Bases / Jump holes invisible

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Bases / Jump holes invisible
Offline Linkus
04-28-2010, 07:27 AM, (This post was last modified: 04-28-2010, 07:28 AM by Linkus.)
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Posts: 4,027
Threads: 155
Joined: Mar 2008

The idea behind your radar is that either:
The object is giving off a signal, which you pick up.
The object is registered in your ship's computer and it handles the rest.

Most likely a combination of both but neither involve different ships not registering the presence of something on their maps.

I don't really see the point of it, since you could still dock on the bases. All it would do would be to make your Nav Map less full.

So, no pl0x:)





Facilitating the rise of robotics since 0 A.D.
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Messages In This Thread
Bases / Jump holes invisible - by SeaFalcon - 04-28-2010, 07:24 AM
Bases / Jump holes invisible - by Linkus - 04-28-2010, 07:27 AM
Bases / Jump holes invisible - by Dragonego - 04-28-2010, 07:29 AM
Bases / Jump holes invisible - by Birdtalon - 04-28-2010, 07:51 AM
Bases / Jump holes invisible - by Sturmwind - 04-28-2010, 08:01 AM
Bases / Jump holes invisible - by SeaFalcon - 04-28-2010, 09:20 AM
Bases / Jump holes invisible - by tansytansey - 04-28-2010, 09:32 AM
Bases / Jump holes invisible - by Wo3dy - 04-28-2010, 11:12 AM
Bases / Jump holes invisible - by SeaFalcon - 04-28-2010, 12:57 PM
Bases / Jump holes invisible - by Varok - 04-28-2010, 09:27 PM
Bases / Jump holes invisible - by jxie93 - 04-28-2010, 09:39 PM

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