' Wrote:Why does the Wraith needs guard ID/IFF? Sounds like mindless mission grinding just to get the minimal conditions to join?
Why do you only accept good PvPers? Why not also takie in new players and show them how it works, guide them so they can become rood RPer as well as PvPers over time?
Does that mean you won't accept players who also have membership in, lets say [RHA] or AGS?
Guard ID/IFF - needed because its a mark how you play here for a time and you think seriously the membership. Until you reach it that is time. If you buy it, it mean you have discovery forum activity and some experience coz you know about the possibility of ship buying. So you arent a newbie if you have a guard ID-ed/IFF-ed ship.
Good PvPers - needed because a lot of time WRF must protect civilians. Protection job is different than simply shooting down an enemy, coz not you are the primary target usually, but a slow and huge transport/mining ship. So not enough winning but must winning fast, before transport/mining ship blow up. Protecting Rheinland civilians is the main goal and you can't accomplish if you arent good. It not mean you must be the best one, but you must show something in fight.
We accept hessians, actually already here is some who has hessian character too (yes we have RHA member too). Just wanna a limit. Those who know me know how I dont prefer if someone shoot his fellows - not really good in my mind. I have some really bad experience about it. Was a time when was a lot of hessians in DHC-. A few reamined only, because it caused personal problems when the players started taxing and shooting each others. Better avoiding it.