' Wrote:Guard ID/IFF - needed because its a mark how you play here for a time and you think seriously the membership. Until you reach it that is time. If you buy it, it mean you have discovery forum activity and some experience coz you know about the possibility of ship buying. So you arent a newbie if you have a guard ID-ed/IFF-ed ship.
Good PvPers - needed because a lot of time WRF must protect civilians. Protection job is different than simply shooting down an enemy, coz not you are the primary target usually, but a slow and huge transport/mining ship. So not enough winning but must winning fast, before transport/mining ship blow up. Protecting Rheinland civilians is the main goal and you can't accomplish if you arent good. It not mean you must be the best one, but you must show something in fight.
That still doesnt explain why you dont try to give new players a fair chance, many of them are more then valuable if you help them to become better. The Guard ID doesnt really indicate that you know how things work here or that you have some experience, it just shows that you had much time to shoot some NPCs, it doesnt show that the person flying around with the Guard ID is a good player...
And for the second part, well that explains why you dont try to give the pirate a fair chance. The Miner/Trader/Whatever will die regardless of how many ships you throw onto the pirate, if the pirate really wants to kill him. If I would see a huge number of Military ships incoming, which wont give me the possibility to flee or to win it I would try to take the one you try to protect with me...