' Wrote:The problem is this doesnt come from a lack of skill for the players involved. It can be chalked up to:
-Inactivity or sporadic activity
-Borked mod balance (face it, some factions have equipment and ships that just suck compared to their opponents)
-Population of the involved factions - isnt very fair when one side shows up with fourty ships and the other side has less than a dozen.
No faction should ever be removed from the mod entirely, that's my point. If you remove an entire faction, you've basically done it for one of the above three reasons, not because of circumstances that can be controlled and regulated.
Anyways, as usual, your comments seem to be nothing short of trolling without any real basis or evidence supporting your claims. I'd recommend thinking before you post, but that would probably cause you physical harm, so hows about not posting at all, hm?
you seriously think i am trolling because i have a different opinion than you.
Anyhow, 2 of those reasons are good reasons why a faction should die (except the tech one of course that would need 2 be looked at).
Coming from EVE, I can say a very dynamic political landscape is fun and exciting and gives peeps a real reason to fight for their side.