I've been thinking about modelling for Freelancer but there are some rather important questions that came up. Mainly concerning the game performance.
1. tris counts. How many should a fighter have ideally? How many a cruiser or battleship, transport or small, medium, big station?
2. To how much could those tris counts be pushed each without making Freelancer a slideshow?
3. The same regarding the textures. From what I've seen the textures are tiny compared to what is used nowadays. How far could these be pushed up in terms of resolution without affecting performance too seriously?
Note that I'm not necessarily talking about the requirements for a game with the Discovery Mod installed!:)