' Wrote:Right Korrd. But I see no logic in making the price of a bs 2 bills. 2 bills = countless hours of trading. Give ppl more options, like very hard missions, for a 50 mills rewards, against some NPC fleets fully kitted. That would force players to team up, improve their skills, and ultimately, improve RP. That, would be fun. And not crazy. If you play unmodded Freelancer, you can see that an average trade route doesn't give you more than 400k profit. But, for the same cash, you can choose to fight, by completing missions from Outcasts or Corsairs.
I agree with this suggestion. Make missions profitable, make harder missions for coop, trade runs are getting boring very quickly, no matter the route you choose.
By raising price alone it only turns game into farmfest. Treating everyone as a chineese gold farmer surely isn't good for the community. And who are the ones saying that the price for bs must be increased? Raise your hand, please. Right, the ones that have bs already! They surely aren't going to spend countless of hours dying of trading run limitless boredom. Too many caps? Try some other way limiting them, price alone isn't going to solve the problem, in fact it will make more and will split the community. Perhaps some RP requirements, I don't know, after all we're talking about RP server. But for the sake of all that is good here don't turn FL into another neverending grindfest korean mmorpg for mentally unstable people.