' Wrote:This would solve no problems. People would just the faction friendly, then go into the faction system.
Factions cannot be on 24/7, a devoted person could buy a faction BS easily.
Well yes, you're right. Seems like no matter what kind of limits there are if they're open independent and even non-rp people will get bs one way or another. This comes to the point when such ships are not to be bought but are given somehow.
What is the origin(s) of the problem anyway? Too many players own capital ships? Too many players using them instead of any other ship class? From my point of view capital ships are just too much powerful (okay okay, I'm newb, but that's what I've seen). Sure they have to be in game but then it comes down to the point whether players should be allowed to have battleships at all. There must be a whole lot of disadvantages to them in order to discourage people making battleships the primary choice for a ship at all time. I prefer smaller, fighters, heavy fighters (I wonder what happened to nomad interceptor, there is no such in mod unfortunately). To less extent gunboats. I don't have any cap ship yet (not allowed to) but I suppose people choose those because of the sheer firepower no matter what RP background they have to explain usage of such mammoths. It's quite early for me to comment on balance and things like that but from what I've read here and seen in game there is a problem not with the amount of cap ships, it's that the people choosing them as their primary ships and using them most of them time. No offence to capship owners here but that's just the first impression I had as a new person around, it may be completely wrong, but may as well hold some truth.