' Wrote:Spire you need to keep in mind offical factions came AFTER the npc factions did. (well besides HF but thats a seperate can of worms.)
Furthermore, its entirely fair because nobody forced you to join an offical faction. Furthermore offical factions get more rights and privileges than indies do when it comes do dealing with irritating individuals.
Remember that independents make the community, not a facton with an "offical" tag.
Your trying to discriminate against those who simply dont want to submit to one individuals mindset or want to play the canon role of the faction rather than the player factions diplomacy or operation mode.
Again you have not provided any real reason to join a "offical" faction. furthermore this kind of attitude infact makes people NOT want to join, because nobody wants to hang with those who act like asses.
Think about it.
And you people STILL are missing the point. --YOU--- are avoiding the tech nerf --YOU-- dont want to be part of the faction. --YOU-- want to have all the benefits --YOU-- want no penalties. --YOU-- Think about it
Getting the faction ID --is-- a fantastic encouragement to join the Faction and remove the Nerf. Don't you understand that? But you then CHOOSE to be a working part of that faction and playing by its rules. If you want to be independent TAKE the NERF. If you play as an independent and keep the ID are dodging the very reason the nerf was put there in the first place.
Watch your language and maybe you should calm down.
' Wrote:Will never happen. If it did? Disco would die.
If a player follows his IDs cannon RP there is not a damn thing anyone can do about it. If they RP they are an Exiled Hessien for example using hessien ship,and ID then fine if he RPs it well. He can then say he is not a hessien. Hell their is an Official faction thet went that way, and now have thier own ID.
Disco will never die! (get it?)
As per your argument ryoken. If the exiled Hessians ARE A FACTION THAT HAS THEIR OWN ID, they are NOT independents!
If a 'hessian' gunboat player gets kicked out of the Hessians then he should no longer HAVE A HESSIAN ID! This still leaves him with the IFF, ships, equipment and Freelancer/pirate ID that CLEARLY tells me, he's got the mind of a Hessian, but he's on his own and follows his own rules and I Roleplay with him accordingly. He takes the Nerf and either choose to make amends to the Hessians to be part of the Faction again, remove the Nerf, or join another faction or take the myriad of Independent tech that is out there.
Players want to have all the benefits and suffer not a single Consequence for their action because they want power overwhelming. They don't want the nerf. They are avoiding, it.
Sometimes, when all you want is to gain your freedom, you must be willing to risk it all.