@ Tank: I like the pirate being allowed to pirate a trader as often as he likes. I can still only kill a trader once. But I'd like to see a rule that if a trader is killed, he cannot continue on that trade route. Just like a fighter cannot re-engage in combat, a trader should be forced to move along to another trade route or logoff.
@ Morrigan: Don't care what the cargo is or how much the trader has in his bank. If he meets my demands (usually 2 mil), we both fly away happy.
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I agree, I think there needs to be a rule about traders location after a kill... And I also agree on a point about a reasonable ransom.... if pirates are reasonable, there shouldn't be a problem with traders.. ( 1 - 2 mill, depending on circumstance). The only question is, what is a good ransom to let a trader go for the duration of the day? ( more than one trip though a trade run)????
--- " I might not be much help, but by God, I'm all the help you got" ---
EFFIN' ROLEPLAY GUYS ... off to flood we go for that - Hoodlum