I get that the smuggler ID is weak at moment, but I think kidd got most of my ideas down though not the "UPS" tag :P, like Heilor said befor tag make smugglers big target and thats the problem am trying to overcome.
My first solution is to create a pirate ID faction that make thier profit by smuggling, either by employeen smugglers.
can this be done,? even though I feel like am gona use 2 generc ID---