' Wrote:hence why I go back to my original idea of making it so that they can fire their weapons far longer than a VHF but have less damage per hit..
Actually this was a balance issue concerning 8.55's. They are slated as you described but the problem is that you get no where even close to the optimal DPS the stats will mention as opposed to the burst damage DPS of the 2.00's on the other side of the scale. This was why the buff to the damage of the individual projectiles from 8.55's and a seemingly large DPS but a DPS that no one is going to reach due to the nature of 8.55s.
edit add: another damage nerf would revisit this balance issue but then cause problems if any adjustment will affect a VHF using said guns and not receive the same nerf. Gets sticky.