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Mercs

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Mercs
Offline SA_Scavenger
03-02-2011, 11:03 AM,
#4
Member
Posts: 1,252
Threads: 36
Joined: Oct 2010

' Wrote:Why flood?..

So we can actually discuss it without heavy moderation.

' Wrote:The also the same reason most people love Mercenaries.

Mind you, this was meant as pertaining to actual real life mercenaries. I love mercenaries as much as I love assassins, which is to say, not much. Both kill for money, I have a bit of a problem with that. If you love killers, who I am to argue with you.

' Wrote:I'll be going on a limb here and reply to some of your concerns.

You're talking about rp consequences due to accepting and executing a contract against a faction/group.

And i reply with the following.. How fickle is the alliegiance of a merc, and Dusty already showed some examples in that particular thread.

Those examples shows how the Reavers even may act if the deal is good enough.

As for the tech issues, you can see just this.
Am i really going to take a contract against the ones that supplies me with parts/ships?

Maybe yes.. *grins*
If the deal is good enough..
It's the beauty of the merc way.
The only 'boss' is the better deal, that provides the merc a better station in life.

<3

I think you missed the point I was trying to convey. I am not interested with the mercenaries "allegiances" more the consequences of their actions. We all know mercenaries are scum bags who kill for money. You can easily change their target by offering them more money. Would be interesting to see if they actually do that in freelancer. My guess is that they don't, simply because other factions have better stuff, such as weapons and ships, to offer them.

My point was how other factions would view the mercenaries who accepted contracts and took action against said faction. If you kill one of my family members or one of my community. I am going to be angry with you, the more of them you kill the angrier I am going to get with you. So, the more you kill the more hostile you become.

I personally don't think mercenaries should have free reign. There should be consequences to their actions. If say one of my characters was killed by a mercenary I should be able to create a character with the sole purpose of killing said mercenary. Is that allowed? Sort of a revenge killing as it were. Obviously adhering to the 4 hour rule and such.

[Image: tycusdekker.png]
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Messages In This Thread
Mercs - by SA_Scavenger - 03-02-2011, 09:15 AM
Mercs - by Akura - 03-02-2011, 09:37 AM
Mercs - by Kaze Dagon - 03-02-2011, 10:39 AM
Mercs - by SA_Scavenger - 03-02-2011, 11:03 AM
Mercs - by BaconSoda - 03-02-2011, 04:15 PM
Mercs - by VoluptaBox - 03-02-2011, 10:19 PM
Mercs - by Zelot - 03-02-2011, 10:25 PM
Mercs - by Enojado - 03-02-2011, 10:32 PM
Mercs - by AceJoker - 03-03-2011, 01:56 AM
Mercs - by ... kur nubėgo? - 03-03-2011, 11:06 AM
Mercs - by SA_Scavenger - 03-03-2011, 11:23 AM
Mercs - by ... kur nubėgo? - 03-03-2011, 11:26 AM
Mercs - by Backo - 03-03-2011, 01:36 PM
Mercs - by Dusty Lens - 03-05-2011, 03:55 AM
Mercs - by Dieter Schprokets - 03-05-2011, 06:00 AM
Mercs - by Dusty Lens - 03-05-2011, 06:08 AM
Mercs - by Dieter Schprokets - 03-05-2011, 06:10 AM
Mercs - by Dusty Lens - 03-05-2011, 06:14 AM
Mercs - by Hastings - 03-05-2011, 06:20 AM
Mercs - by Garrett Jax - 03-05-2011, 06:22 AM
Mercs - by Dusty Lens - 03-05-2011, 06:40 AM
Mercs - by Hastings - 03-05-2011, 06:45 AM
Mercs - by Dusty Lens - 03-05-2011, 06:52 AM
Mercs - by Garrett Jax - 03-05-2011, 07:09 AM
Mercs - by Dusty Lens - 03-05-2011, 07:12 AM
Mercs - by SA_Scavenger - 03-05-2011, 09:10 AM
Mercs - by Dieter Schprokets - 03-05-2011, 04:30 PM
Mercs - by Dusty Lens - 03-05-2011, 04:33 PM
Mercs - by Dieter Schprokets - 03-05-2011, 04:35 PM
Mercs - by Chev - 03-05-2011, 04:36 PM
Mercs - by Vladimir - 03-05-2011, 05:11 PM
Mercs - by AceJoker - 03-05-2011, 06:52 PM
Mercs - by ... kur nubėgo? - 03-06-2011, 10:57 AM
Mercs - by Daedric - 03-06-2011, 04:08 PM
Mercs - by Dusty Lens - 03-06-2011, 08:25 PM
Mercs - by VoluptaBox - 03-06-2011, 08:27 PM
Mercs - by AceJoker - 03-07-2011, 02:42 PM
Mercs - by Daedric - 03-07-2011, 03:14 PM

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