' Wrote:Not sure if I understood this post correctly, but Keepers, Das Wilde, Aoi Iseijin (Nomad Lore) and Phantoms.
I'll try to explain again, I apologize, I'm horrible at explaining.
Basically, when it comes to the server from my experience and assumptions from the Freelancer fanbase, they're naturally going to want to align to factions that involve an intriguing story, with combat on the side, or even its primary role.
The primary factions of this are Order, Nomads, Wilde, 'main' pirate factions, Military and mercenaries to an extent.
I posted that The Order should be a little more locked down since it has a large amount of combat and a lot of players, this means in and out of roleplay they have much more of a manpower pool to draw from, unlike their counterparts, The Keepers. In turn, this leads to a large amount of Order and allies to combat them, leading to a large amount of opponents for The Keepers.
Naturally however, they're going to have many opponents, hence compensated by their firepower and agility in the snubfighter class.
It is my belief however that many issues can be solved if The Order went back to their grass roots and became more secretive, less military fashion and [Liberty Raid Force Charlie], and perform recon and combat missions sparingly. It is my understanding that the Nomad Wars severely battered their numbers, sure this was many years ago, but could they really get their numbers back in the local time?
It's too easy to get into these 'combat' factions. I dare new players to try trading factions first.