On Topic (A work of mine, to add to the topic, as it deals with Nomad infiltrators, not ships):
**INCOMING TRANSMISSION**
FROM: Ensign Praetyre Quintane, Captain of the TOS Thoth
TO: Global
SUBJECT: Nomad Information Announcement
Nomads are a race originally created by the Dom Kavash (A species that ruled a vast, multigalactic empire tens of millions of years ago, including Sirius, and created the Alien Artifacts) in order to protect their holdings, much as prehistoric humans engineered lupines for assault and protection. The Dom Kavash mysteriously dissapeared (likely via a process of material sublimation in which the external energy conscioussness of the Dom Kavash passed beyond physical existence), and the Nomads were left behind. Nearly all Nomads viewed humans as intruders, and treat them like, say, the Liberty Navy would treat trespassers into Alaska
Nomads are bluish creatures capable of infecting humans presumably through a process in which the Nomads beak (and presumably genitalia) are forcibly inserted into a humans mouth cavity and a Nomad grows as a result of this impregnation, causing pain to it's host. The Nomad then gains a form of control (presumably from extending it's beak) after adjusting to it's host and can control it's host fully, speaking human languages fluently and being capable of comprehending complex human political structures at an incredible rate.
Here's a security camera still, taken from the Battle of Mitchell, 800 AS The Nomad in question had previously possessed Rheinland Chancellor Niemann, who had been shot by freelancer Edison Trent just as he was about to infect President Barbara Jacobi, head of state and commander-in-chief of Liberty;
Nomads use several different types of ships and equipment. These are as follows;
WARNING: Purchase of Nomadic ships, which are indeed sold on certain Zoner bases, is not advised. Anyone attempting to procure a Nomadic vessel will be considered Kill-On-Sight with the Order.
Nomad Fighter; The snub ships of the Nomads, functioning as fighters and bombers. They possess 3 guns.
Nomad Gunboat: Light capital ships of the Nomads, possessing 6 guns, two of which fire only from the rear as per engineering study.
Nomad Cruiser: Medium capital ship, of which little is known due to it's lack of use by Nomads. It possesses many guns and is heavily armed and armoured.
Nomad Battleship: The most powerful Nomad ship known, longer than a Rheinland battleship and almost as well armoured. Possesess an enormous number of guns. One has been sighted in Liberty affiliated with Lane Hacker groups, though the Hellfire Legion denies direct association with the Harbinger.
There are rumours of an even more powerful Nomadic ship capable of destroying an entire star and being so large as to be seen from across tens of millions of kilometres, but such reports, if they are true, are now regarded as rambling and legend, much like the legendary 3 lost sleeper ships detailed on Malta.
Equipment;
WARNING: The vast majority of Sirius factions have severe restrictions as to the usage of Nomadic weaponry. Precise examples are classified, but a generally accepted principle is no more than 2 Nomadic weapons a ship. Effects of Nomadic weapon possession are still unknown.
Nomad Laser; Comes in several different varieties in power and is apparently impossible to obtain from Nomad vessels, staying locked and disentegrating if a human captures it. All are deadly, fast, and powerful.
Nomad Prototype: 30 year old classified Liberty project destroyed after the war. No examples available, beyond reports of usage among some advanced Defenders in the Battle of New York, 800 AS.
Nomad Energy Blaster: A faster moving, powerful, lootable Nomad weapon. Capable of blasting rapidly and powerfully, though not as powerfully as the Cannon.
Nomad Energy Cannon: A slower moving, more powerful and lootable Nomad weapon, capable of blasting at a slower rate but being more powerful than the Blaster.
Nomad Turret: A moderately fast, extremely powerful Nomad capital ship weapon used on all Nomad capital ships. Capable of quickly taking out most targets, and consumes little energy. Major disadvantage is that of high cost and restriction of access.
Nomads are primarily found in the following areas;
Omicron Minor: Information is restricted. Nomadic incursion is high.
Omicron Major: A dead system beyond Omicron Lost, Omicron Delta and all other systems in Sirius. It lies at the edge of Sirius, and contains a Hypergate, a Dom Kavash technology which can transport thousands of ships instanteously across the Galaxy, possibly into Coalition space. There are in actuality 2 components to each system, the 1st being a greenish cloud in an anamolous sky which seems to defy all astronomic explanation. Navigation systems mysteriously fail and the gate is currently closed. The 1st system is a hyperprojection that essentially functions as a massive jump gate in the shape of the surface of a Dyson sphere. It contains real turrets and real, 30 year old Nomadic ships. Contains a single, mysterious brown planet which manages to resist all surveys and scans. Above extreme caution is advised. In the 2nd system, there is a massive, citylike surface and a large Nomad City which also functions as a hypergate. Navigational systems also fail, Nomad ships haunt the area and a mysterious asteroid field permeats the system. No one has ever traveled so far as to actually meet the end of the sphere, which makes some suspect it is an advanced singularity projection technology beyond all known human explanation.
Unknown: Formerly designated as Omicron Beta by an insane spacer, it contains a large, gaseous, asteroid filled cloud about which the size and even the exterior is a total mystery, several jump holes and a Nomad hive. The hive appears to be a Nomad base which also conceals a closed jumpgate.
Omicron Major: A faultily labeled system light years away from it's supposed exterior concealing a Nomad power cell and working device. It may function as a superstring particle conversion device relaying power to the Nomad hive. Nothing is known about it's exterior.
Omicron Kappa; The location of a mysterious tunnel stretching across tens of light years and concealing a massive brown object and a small black one. This may in fact be the Amadora asteroid field and the Razgriz black hole, but no one has ever travelled to check. It contains 2 bizarre planets, one of which is totally run by Robots as the result of a Zoner expedition, the other of which bears suspicious resemblance to the future Earth of Terran movie "Planet of the Apes", and is populated by simian humanoids seemingly as intelligent as humans.
Omicron Delta; Another area part of the same cosmic tunnel, and with no inhabited planets. Is a Corsair, Zoner, Order, Bounty Hunter and Nomad war zone, with battleship patrols dotting the area. Information is restricted due to agreements with the Zoners and Corsairs.
Omicron Iota; A dead system that is a near copy of the Sigma 17 system, and originally contained the Freeport 7 system destroyed 800 AS by Nomadic ships. For unknown reasons, the Freeport 7 wreckage was towed to Sigma 17, possibly for political coverup purposes or as part of a Nomad coverup. Is the 2nd furthest system in Sirius and has a strange effect where eventually all goes totally black far beyond the system border. Contains one mysterious, large purple planet about which nothing is known.
Notable Nomad People;
Unknown Possessor of Niemann: A possibly high ranking infiltration Nomad which possessed Chancellor Niemann presumably as the result of a briefing with one of His Excellency's Admirals. Died 800 AS as result of shot from President Barbara Jacobi.
Taurvi: Classified hybrid experiment flying Nomad fighter sighted in Liberty and, just today, Rheinland. ADVISE CAUTION.
Harbinger: Nomad battleship sighted alongside Lane Hacker forces. ADVISE EXTREME CAUTION.
Starvation: Unknown Nomad fighter, rarely sighted. ADVISE CAUTION.
Experiment-009-Omicron; Classified CRI/BAF experiment. Flies Nomad fighter, sighted in Nomad space. Speaks in strange form of English and seemingly protects humans. ADVISE CAUTION.
**TRANSMISSION ENDS**