In today's combat environment, carriers are never taken to the front lines of battle. They are supposed to hang back and act as mobile airbases.
Imagine a carrier player comes into a system, parks a distance away. His friends could launch according to future Disco developments - but what would the carrier pilot do? Hang back and stay out of the fight, or risk taking it into battle?
I havent found it yet - but I did see a mod where a player could launch a missile from his ship and fly it around in real time.
What if a player who owns a carrier could do this with snubcraft 'stored' in his cargo hold in addition to other players docking?
His friends launch from the carrier, then the player himself launches his own 'fighter' and joins them. Maybe there is an alert if the main carrier comes under attack, maybe he just has to take a risk.
If the mod I saw 'hands over' cockpit control to a launched missile - then surely a single spawned snubcraft could be likewise controlled by a player. It is better than spawning a bunch of lag-inducing (and often ineffective) NPCs.