(10-06-2017, 05:11 PM)DannyD Wrote: I agree with you adding similar POB features could benefit people who don't want to face risk but I think the risk factor is ultimately what's supposed to drive POBs
I don't believe that there is anyone who builds a POB for the thrill of the risk of losing it permanently (except when its done to annoy someone who will have to blow it up). It's different from the thrill of risking to blow up once and then respawn.
But I believe there are many people who play for the fun of feeling the power to ruin other people's day, week, or entire stay here. That can currently be done by building a POB in a certain place, or by blowing up someone's cherished POB. I think discovery needs neither.