(02-16-2018, 04:56 AM)Karlotta Wrote: 2.2 Every character must use one ID and follow its restrictions and permissions. ID lines override server rules when they conflict. Factions may use only one type of ID per faction tag.
The line about IDs overriding server rules has been left out.
(02-16-2018, 04:56 AM)Karlotta Wrote: 2.4 All attacks must be a result of roleplay. Players must say more than one line such as “Engaging!” and give reasonable time for the opponent to react before initiating an attack. Nomads and non-nomads may always attack eachthe other (except Recruit and Neutral ID), but role-play is still required.
Feels as though the objects and subjects in this statement are not sufficiently clear if you use 'each other'. Could be misconstrued to mean that nomads may attack each other (nomads) and non-nomads may attack each other (non-nomads) at all times. Obviously not the intention of the rule, but might be easily misunderstood by new players.
(02-16-2018, 04:56 AM)Karlotta Wrote: 2.9 Don’t disconnect in space to escape interaction. If you get disconnected log back on immediately and apologize to the players you were interacting with. If you can’t apologize ingame, do so in the appropriate forum thread. Don’t rejoin a fight without permission from your adversary.
I don't think this is inside the current ruleset?
(02-16-2018, 04:56 AM)Karlotta Wrote: The following cheats and exploits are forbidden:
3.1 Modifying your Discovery Freelancer installation or using third-party tools in order to gain advantage over other players.
3.2 Running the game with uncapped framerate that exceeds 155fps. Computers running uncapped framerate must use a third party program to limit the FPS to below 155.
3.3 Using cruise disruptors or missiles in order to track a ship that has successfully cloaked.
3.4 Intentionally ramming a capitol ship in order to ''flip'' it or ''catapult'' your ship away from it.
3.5 Intentionally self-killing or team-killing during Combat-Event-Plugin enabled battles in order to prevent the opposing team from scoring points.
3.6 Connecting to the server with more than one character at a time (Multiboxing). Players who share a network connection and play together must not engage in trading/mining while doing so.
3.7 Suicide trading.
3.8 Abusing known glitches and bugs to gain an advantage over other players.
Might be good to have because this has been enforced when it is reasonable to do so.
(07-12-2018, 05:54 PM)Sciamach Wrote: Outcast slavery is actually far better for the victim than the corporate slavery and crime-less imprisonment of the Houses down in places like Liberty Rheinland and Bretonia