1. Remove CDs from Cruisers/Battlecruisers to make snubs more valuable. or give them differnet type of CD like a unguided one, very limited ammo.
2. Cruisers needs Jump drives, to balance it, make its batteries very expensive or one time jump per load.
3. All capital ships cruise charging needs to increased by at least 5 times to make them not able to escape from fights easily or getting cruised catched by Battlecruisers/Battleships during fight.
edit forgot to add: but also increase their cruise speed to 520 Battleships, 525 Battlecruisers and Cruisers.
this will also make dockyards more viable for transporting for fleets in system maps
4.Cruisers need a bit extra speed to outmanovuer Battlecruisers, with their speed being 120, and yours 130, you waste that extra 10 speed to dodge stuff in fights and they will catch you anyways ( THIS does not count in 1v1 but it takes ages to get away)
5. @EisenSeele's idea of mixing gunboats with bombers(below post) is the best thing I ever heard, tho bomber ship models will be left to die. They could be used as a "close air support" class fighter, with new type of guns, @Pepe once gave idea of making fixed front/forward guns for snubs in Discord chat, example would be very high rate of fire(16.0 RoF, long range, strong damage with no arcs, also not like that damn Maxims spread!) fixed forward guns like a A-10 Thunderbolt fighter. or more closely, Starlancer style fighter.
6. @Pepe 's idea of super shields for heavy battleships(below post) another awesome idea that in my opinion would be good, but to add some flavour on it=
they should drain %70 of ship's powercore, when shield about to die, Cap players should manually deactivate them in order to fight with proper powercore regen, also they should not be invicible but insanely regenative with very very long rebuild time(Battleship missiles, mostly Nightmares will counter this shield)
7.If it is possible to write a plugin to give AI control to specific player weapons, It should be implented for Battleship secondaries, and It should be ONE TYPE default weapon that cant be sold or bought, mounted on all battleships. Players also able to give command to them like fire on these targets, cease fire etc.
8. @Karlotta and @Kauket mentioned removing collision hitboxes from npcs, maybe just remove Battleships/Battlecruisers/Cruisers collision boxes, and whoever try to abuse it to get inside otherships/stations in fights should be punished( it will be pain in the *** but seems the most current logical think I can think of.
9.(Again another coding idea) Capital ship dockyard, snubs should able to dock in fights with a delayed 10 second stationary docking sequence, if succesful, snubs are to not join fights for 10 minute. If the host dies, docked snubs will be forced to undock to die killer.)
10. Another @Pepe 's idea I would like to overhaul, He mentioned about snubs attacking sub-systems, Battleships-Battlecruisers-Cruisers everyone of them should get a thruster based on their model with a big hitbox size, easily targeted by CAS class I mentioned. this would make them prove useful to be immobilizers.
All ideas above are inspired by good people of this forum. ( mostly Pepe x) )
(I am a Cruiser player with being very easily tilted and crying, so no bias added my friends, joking... maybe a little bit bias.... )