whenever it pops up - you can be sure one of the dev team is browsing through it. - some things are picked up - some are not. its also not really a thread where discussions should take place.
mind you - every now and then - the thread could be cleared.
about what makes it into an update and what not - most things are altered, twisted, turned till they are quite different once they re included - almost no feature idea gets in - in its pure state. - there s usually a lot more to even small changes than meets the eye.
Yeag but I feel unsure of whether I should suggest some things, about annoying npcs, for example, because somewhere someone said "some npc issues have already been delt with in a different way" but he didnt say how.
Maybe a dev could already make public some things that will be changed, for example about npcs, before 4.86 is let out? Not the parts that are suposed to be discovered by playing... jsut some technical things, if they were changed.
NPCs join in you in 86 and you make love in a non R rated, cute way, and then go and buy a small house in Kusari (this depends on your fact sheet) and be happy forever, raise kids and such.
I just hope there will be some truly custom made bases. I mean, I'm not quite sure that every single faction in the Freelancer universe should be using all the exact same designs for their bases. (Okay, I exaggerated a little, but you get the point)
Alright, I noticed this has already been worked on to some degree, but I'm hoping to see it on a much larger scale.