Player bases have the problem of being, well, destructible. Rather than latch onto the route profits, we'll probably do something about player bases instead.
(07-31-2013, 03:49 PM)kikatsu Wrote: Freighters are being given more of a practical trading application in the next mod version. There will be freighter only smuggling ports added to pretty much every planet which will buy contraband for much higher prices than locations where transports can dock. Additionally it seems that a couple jump holes are losing their moor points, meaning that only fighters and freighters can cross them.
Are Armored Transports considered small enough to fit in "freighter" ports?
Okay, I'm just thinking because the ATrans is a lot closer in size to a Grizzly, for example, and closer in cargo space to a Camara than to a civilian 1K transport.
(07-31-2013, 03:49 PM)kikatsu Wrote: Freighters are being given more of a practical trading application in the next mod version. There will be freighter only smuggling ports added to pretty much every planet which will buy contraband for much higher prices than locations where transports can dock. Additionally it seems that a couple jump holes are losing their moor points, meaning that only fighters and freighters can cross them.
Oh my god, finally, smugglers gets some love. Looks like I'll be beefing my Anki Freighter back up then.
Woop! Thanks Kikatsu, you've brought back my hope!
(07-31-2013, 03:49 PM)kikatsu Wrote: Freighters are being given more of a practical trading application in the next mod version. There will be freighter only smuggling ports added to pretty much every planet which will buy contraband for much higher prices than locations where transports can dock. Additionally it seems that a couple jump holes are losing their moor points, meaning that only fighters and freighters can cross them.
So this means that no Transports can cross through Jump holes? but what about other POB's that their ony way is Jump Holes? , how can now transports going to supply them? .. I just want to Clarify.
Not a problem, Leo. (now only if these events would come to pass...)
Also,
Most jump holes will still remain open to all ship types... but from what I know, the locations where jumpgates are going to be destroyed will not have moor points, meaning cap raids will need jumpdrives and some coordination to raid the neighboring systems. Fighters and freighters can cross freely though. I am not sure what other jump holes are losing their moor points though.