• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
« Previous 1 … 220 221 222 223 224 … 385 Next »
Imperium Mars Fillius (Mars Fillii) Description

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (4): « Previous 1 2 3 4 Next »
Imperium Mars Fillius (Mars Fillii) Description
Offline Zephyranthes
10-19-2013, 11:08 PM, (This post was last modified: 11-01-2013, 12:24 AM by Zephyranthes.)
#11
Paste Purveyor
Posts: 494
Threads: 81
Joined: Jan 2013

[Image: Diplomacy_zps4422518d.png]
“Fide nemini.”
“Trust no one.”
-Latin Proverb
The Imperium is at war with the following factions: Blue demons (Nomads), Possessed souls (Wild), Corsair Empire
The Imperium hates the following factions and individuals: Independent pirates
The Imperium is unfriendly towards the following factions and individuals: All others not specified
The Imperium tolerates the following factions and individuals: Zoners, Junkers
The Imperium has amicable relations with the following factions and individuals: Molly Republic
The Imperium is friends with the following factions and individuals: None
The Imperium is allied to the following factions and individuals: None
The following factions are client states of the Imperium: None (yet)
Reply  
Offline Zephyranthes
10-19-2013, 11:09 PM, (This post was last modified: 10-19-2013, 11:59 PM by Zephyranthes.)
#12
Paste Purveyor
Posts: 494
Threads: 81
Joined: Jan 2013

[Image: Imperial-Ships_zpsa214d897.png]
(More to be added with RP)

Fighters
SPQF-Interceptus XXII-XIV (Copy of IR-7 Raven’s Talon)
Bombers
SPQF-Destructor XIX-CXXIII (Copy of WAR-4b Waran)
Gunboats
Currently being developed from Sirian designs
Freighters
SPQF-Transvectio Umbratilis IV-C (Copy of X11 Deep Space/Atmospheric Shuttle)
SPQF-Mulus Clitellarius I-XV (Copy of DSE-720 Camara)
Transports
SPQF-Structor XXIII-I and variants (Copy of Series DL Border Worlds Transport)
Capital Ships
Stagnant development
Reply  
Offline Zephyranthes
10-19-2013, 11:09 PM, (This post was last modified: 10-20-2013, 12:03 AM by Zephyranthes.)
#13
Paste Purveyor
Posts: 494
Threads: 81
Joined: Jan 2013

[Image: Ship-Name-Guidelines_zps8b9b2ccd.png]


Snubcraft
SPQF|<Callsign>[<Legion>-<Rank>]
Example: SPQF|Canis[I-CEN]

Gunboats, Cruisers, Battleships, Carriers
SPQF|NAF-<Ship Name>[<Legion>]
Example: SPQF|NAF-Fortuna[I]


Freighters and Transports (Military)
SPQF|NAF-<Ship Name>
Example: SPQF|NAF-Numerarius

Freighters and Transports (Classis Commercialis)
SPQF|NF-CC-<Shipname>
Example: SPQF|NF-CC-Mulus
Reply  
Offline Zephyranthes
10-19-2013, 11:09 PM, (This post was last modified: 10-20-2013, 12:07 AM by Zephyranthes.)
#14
Paste Purveyor
Posts: 494
Threads: 81
Joined: Jan 2013

[Image: Objectives_zps98fa567a.png]

Phase I: Indagatio et Inventio (Current Phase)

The Imperium seeks to explore and chart more of Sirius as a top priority, accomplished through its Frumentarii. Next comes further investigation of the inhabitants of Sirius and their societies, histories, technology, and political situations. Afterwards, technology will be obtained for reverse-engineering, be it through diplomacy, or more subversive methods. Finally, basic diplomatic relations will be established with possible allies or client states near Inverness.


Phase II: Commercium et Culturae

When there are capable ships, the Princeps Numerarius will open up trade relations with various factions in order to bolster the Fillii economy, strengthen diplomatic ties, and continue exchanging technology. A side effect of this is spreading good Fillii culture to the unwashed barbarians of Sirius, showing them the way of civilized peoples. In time, this will help to prove the legitimacy of the Imperium as a regional player.

Phase III: Potentia et Incrementum

After having established itself as a regional entity, the Imperium looks to expand beyond the jumphole of Sicilia, and start holding territory in Sirius. Inverness is first on the list, with the local space stations coming under Fillii control through either peaceful or violent means. Alternatively, the Imperium would look favorably upon the construction of their own station in the region, provided it is properly taken care of with necessary facilities. When Inverness is secured, the Imperium will sign treaties with other factions to gain political support in its endeavours. Local territory which is weak enough to be exploited may be conquered and added to the Imperium, or converted into client states.

Phase IV: Divide et Impera

Once the Imperium has gained enough resources to become a regional power and have a powerful standing military, it will begin large-scale military conquest of any who refuse to be converted into client states. Mass executions and intimidation tactics will be used to keep the immediate post-conquest population in line, and conversion of local culture will begin immediately. Protection against external and internal threats will be provided en masse when available. Martial law will be imposed upon the populace in all conquered territories until order has been restored and the population begins to accept Fillii culture.

Phase V: Pax Filliana

After the mighty Fillii war machine has conquered all in its way and the Sirian populace has successfully adopted the single, monolithic cultural identity of the Fillii, the ultimate goal set by the gods will have been achieved. The legions will put down their war drums, and be converted into a domestic force for good that protects the well-being of its citizens, and the power of its dictator.
Reply  
Offline Sabru
10-19-2013, 11:58 PM,
#15
Member
Posts: 2,274
Threads: 262
Joined: Jan 2012

is this an attempt to form yet another house?

on reading more, it is. a very romanesque house.

Quote:systems of Italia, Magna Graecia, and Sicilia,

now do these exist? in which case, which actual systems are they?

or do they exist only in the fluff?

[Image: 9KgNaeX.png]
Reply  
Offline Arioch
10-20-2013, 12:08 AM,
#16
Retired Zoner Overlord
Posts: 1,938
Threads: 219
Joined: May 2011

The house and systems you mentioned is established in the fluff, but not part of Sirius. The presence we would have in Sirius would be akin to Rome, and having a large outpost in Britannia. Same thing.

So no, it wouldn't be a full on new house that would take control of all systems described. Though inRP that's what we want. Just a faction trying to carve out a presence in Sirius with diplomatic savvy and underhanded cunning. Also make note of the technology section and gap. We are extremely far behind in technology from anyone in Sirius, so any attempt to control more than a handful of systems is not practical.

[Image: drrobe.gif]
Reply  
Offline mayu20
10-20-2013, 12:43 AM, (This post was last modified: 10-20-2013, 12:45 AM by mayu20.)
#17
Member
Posts: 523
Threads: 15
Joined: Aug 2010

Why hate Gallia? They clearly outmach, outgun and outnumber you why go on the wrong side with them? Wont´t be whise to make tem mad with you. Or is this just a fashion to hate Gallia? I just don't see any reason to hate them so far.

My Media
[Image: uD11phc.png]
Reply  
Offline Zephyranthes
10-20-2013, 12:46 AM, (This post was last modified: 10-20-2013, 01:47 AM by Zephyranthes.)
#18
Paste Purveyor
Posts: 494
Threads: 81
Joined: Jan 2013

(10-20-2013, 12:43 AM)mayu20 Wrote: Why hate Galia? They clearly outmach, outgun and outnumber you why go on the wrong side with them? Wont´t be whise to make tem mad with you. Or is this just a fashion to hait Gaila? I just don't see any reason to hate them so far.

Their dreams of totalitarian rule over Sirius do kind of come into conflict with the Imperium's wishes. In this case, the Imperium won't actively engage Gallia, seeing as how there is no declaration of war in order. But it would take a miracle to have any semblance of cooperation between the two. Not to mention Gallia is rather bogged down in the war with Bretonia and Liberty, so it is doubtful they would devote more resources towards engaging in hostilities with us.
Reply  
Offline Mr.Fabulous
10-20-2013, 01:54 AM, (This post was last modified: 10-20-2013, 01:54 AM by Mr.Fabulous.)
#19
Member
Posts: 1,033
Threads: 144
Joined: Apr 2009

I'd honestly like to see this new faction meet the Outcasts. Since that criminal house is based off of Italy, the two factions would share much in culture (at least), and even politics (at most). Still, Outcasts might trick them into trading for Cardamine, which can have very large ramifications in many aspects of Imperium Society.

As for underdeveloped tech and training... Personally, I find this distasteful, though understandable, especially if the Imperium didn't find any traces of artifacts in their core systems. You'd think 600+ years of civilization development would make the Imperium branch off to another technology-path not following Sirian tech.

Overall, this new faction intrigues me. While I could argue about the placement of their connection to Sirius (just look what happened to Gallia... Remote as [A.D.M.I.N. Censored]), this looks like a nice base for a new house to be developed on. Just add in other intra-faction companies, "criminal" elements known in the Imperium, more details as to their core worlds, some (primitively-)new tech and ship-designs, and it'll be a good house-kickstarter.

[+]Factions Involved In

[Image: Golden%20Oaks%20Tours_zpspoqc1yoj.png] | [Image: avatar_30918.png?dateline=1449208332] | [Image: mgasxy7.png]
[Image: bM9dE4l.png]

[Click the logos to learn more]
:::
Click the links below for more of my content!
>>> Roleplay Info & Character Feedback Thread
>>> DeviantArt
>>> Youtube
  Reply  
Offline Zephyranthes
10-20-2013, 03:12 AM,
#20
Paste Purveyor
Posts: 494
Threads: 81
Joined: Jan 2013

(10-20-2013, 01:54 AM)leonardo_tigre Wrote: I'd honestly like to see this new faction meet the Outcasts. Since that criminal house is based off of Italy, the two factions would share much in culture (at least), and even politics (at most). Still, Outcasts might trick them into trading for Cardamine, which can have very large ramifications in many aspects of Imperium Society.

As for underdeveloped tech and training... Personally, I find this distasteful, though understandable, especially if the Imperium didn't find any traces of artifacts in their core systems. You'd think 600+ years of civilization development would make the Imperium branch off to another technology-path not following Sirian tech.

Overall, this new faction intrigues me. While I could argue about the placement of their connection to Sirius (just look what happened to Gallia... Remote as [A.D.M.I.N. Censored]), this looks like a nice base for a new house to be developed on. Just add in other intra-faction companies, "criminal" elements known in the Imperium, more details as to their core worlds, some (primitively-)new tech and ship-designs, and it'll be a good house-kickstarter.

Thanks for the reply. It certainly would be interesting to see them interact with the Outcasts, although considering the Imperium's zero-tolerance for any violation of their culture (such as the Outcasts' immorality), things might go sour quite quickly.

And while we would love for it to expand so quickly and so widely, much of the fear I have with this faction is getting enough suitable people to be in it. But I'll be constantly changing what's been written and adding new things, seeing as how there's plenty of things that either need to or should be changed.
Reply  
Pages (4): « Previous 1 2 3 4 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode