EisenSeele gave good argumentation already, and I don't think further discussion is necessary.
@Potter - If it's so easy to turn it off, it should be as easy to turn it on. You might want to say that Gallia doesn't have the technology, but Kusari does.
@|nfrared - I do know about the jump hole. Both sides of which are in asteroids. Not very easy for those Valors to go trough...
@Curious - Oh dear, no! I don't want to create a bottleneck for players, players have feelings! Unlike in-lore NPCs.
@Tel-Aviv - We all want to see California burn, but don't we want the same (if not worse in some cases) to happen to Gallia?
From my point of view the only way to stop Galia is cuting their suply lines. In fact if you talk with the npc in the bar in Leeds, Tau 44 and almost any other of their bases is Sirius you will find coments about supply problems. Destroying this gate is one way to do it. Other way to stop Galia (I asume you don't want to let Galia conquer all sirius in the long term xD) is to unite all the original Houses... But that don't gonna to hapen.
I understand the problem of just destroy a gate, is not a good precedent. But what if the Colonials, Council or the Marquis do it and are politically convicted of being a terrorist act? The Colonials have been playing hide and seek with the GRN almost since the start of the invasion, the Council and Marquis for decades. They can do it, or at least try.
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If it was THAT easy to destroy a jump-gate, Gallia would've done it already to Magellan->Manchester gate in order to severe the ability to supply Bretonia. And they can probably muster far more fire-power in order to do that.
Leeds is currently under GRN control, and while Edinburgh gate might seem undefended from an OORP perspective, I am more than certain it's well guarded. Anyhow - even IF that gate were to be destroyed, I doubt that would cut their supply lines. Worst case it brings the GRN assault into Bretonia to a small halt while they redirect forces to Tau-31 - something that will probably just end up making the whole place more secured and also put a HUGE amount of pressure on the imperial forces.
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(02-12-2014, 03:42 PM)Pancakes Wrote: If it was THAT easy to destroy a jump-gate, Gallia would've done it already to Magellan->Manchester gate in order to severe the ability to supply Bretonia. And they can probably muster far more fire-power in order to do that.
It will also slow them in their conquest to Sirius. Talk to the npc, they do not take the other houses has a real threat. There are not so despereate, with or without that gate.
(02-12-2014, 03:42 PM)Pancakes Wrote: "Leeds is currently under GRN control, and while Edinburgh gate might seem undefended from an OORP perspective, I am more than certain it's well guarded.
Teah, I don't know what he was thinking about with a Bottle neck. But become Leeds in a killing zone... that is another history. As for the protection of the gate, so it was from gate to Tau 31 during the Kusary invasion.
(02-12-2014, 03:42 PM)Pancakes Wrote: Anyhow - even IF that gate were to be destroyed, I doubt that would cut their supply lines"
Alone not, but is a start point. Right now the trend of the war is clear, something has to change.
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Quote:@Potter - If it's so easy to turn it off, it should be as easy to turn it on. You might want to say that Gallia doesn't have the technology, but Kusari does.
I really like the idea of seeing some sabotage behind the front lines. I've been thinking about an SOE faction for a while now.
I don't think there is a precedent in lore of blowing up a jump gate. They have always been disabled. I think in RP Ageira would be able to do more than simply turn it off. This is sensitive tech and if you scramble all the electronics it would take months to replace them.
There is one known total jump gate destruction event i think, but if you use that as a model half of Leeds would have to be covered in dark matter afterwards. Texas Incident.
Or you can mine the entrance Star Trek DS9 style, to prevent the Dominion... I mean Gallia from coming through.
The Texas incident was a human Hypergate detonating. Normal jumpgates are limited to a distance of a couple of lightyears, hence why there's none going from say, New York to New London. Hypergates on the other hand, could reach from say, New York to the Sol system (where Earth was).
The explosion from a normal gate would still be catastrophic, and leave a nasty cloud of radiation and death, but not nearly as bad as a Hypergate.
Quote:@Potter - If it's so easy to turn it off, it should be as easy to turn it on. You might want to say that Gallia doesn't have the technology, but Kusari does.
I really like the idea of seeing some sabotage behind the front lines. I've been thinking about an SOE faction for a while now.
I don't think there is a precedent in lore of blowing up a jump gate. They have always been disabled. I think in RP Ageira would be able to do more than simply turn it off. This is sensitive tech and if you scramble all the electronics it would take months to replace them.
There is one known total jump gate destruction event i think, but if you use that as a model half of Leeds would have to be covered in dark matter afterwards. Texas Incident.
Or you can mine the entrance Star Trek DS9 style, to prevent the Dominion... I mean Gallia from coming through.
I like the idea about SOE. Seems like the first official in-lore use of cloaks since the Nomad war. It also wouldn't require too much forces.
Taking Star Trek as inspiration isn't a bad idea either. If the Colonials could use BSG, so can we use Star Trek. Or simply make a deathstar and blow up Gallia and their stinky camambert!
I do know the people playing for Gallia want to achieve something as well, but Gallia has conquered a huge territory already.
I agree about the problem with those cut lanes, though. The Gauls might realize their problem after being unable to prevent the gate from being disabled, and might rise the priority of repairing them.
You could use a lane weapon, because if one was to re-program the lane (which I heard is easy), one could use it like a weapon. take a body, fill it with explosives and fire it down the lane, the speed its going and the impact force could easily destroy the gate and the battleship before they had time to react.