i wouldn't mind having a render of the Necrosis. i need a new sig and the render would help greatly. can you change textures on it? if so can you see what textures make it look.......well.....more evil?
I know it's not perfect. I had to change the texture manually. Normally textures are allright, but some ships use certain colorization settings on a texture, instead of using a pre-colored texture (examples are the kusari, bretonia and liberty shipline, where the liberty shipline mostly has problems with the red/blue emblem). In those cases i have to mimic this colorization (since it doesn't get converted by the .3ds exporter). I found a way that had a very decent result (in photoshop, i add a new layer on top of the texture, give it the same color as the one shown in milkshape, then blend this layer using "multiply"). Apparently it doesn't work the same for the liberty super transport. I can give you either this one, or the one without colored antenna, since i'm not in the mood to trial&error on everything (i would have to change the texture color, then render it to see if it's good enough).
I never change the color of glass (since it has no texture). So the color shown in above picture, is the color that the model received. The overall ship might look brighter than it does in game, since some textures are colored slightly darker, using colorization settings. But i found the difference was so small, that i didn't bother manually recolor all concerned textures.