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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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missiles

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missiles
Offline Tenacity
09-05-2009, 08:21 AM,
#11
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Posts: 9,496
Threads: 635
Joined: Apr 2008

How about something like this for a capship cruise missile:

[Image: 33nf7yr.png]

[Image: Tenacity.gif]
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Offline Dusty Lens
09-05-2009, 08:24 AM,
#12
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Posts: 6,664
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Joined: Dec 2007

You can already shoot it down. It's not terribly twitchy either.
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Offline MarvinCZ
09-05-2009, 10:50 AM,
#13
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Posts: 1,312
Threads: 12
Joined: May 2008

Not a bad model, Tena. How large is it? Let's say compared to a Nova. If it's much larger, it will be too large.
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Offline Prysin
09-10-2009, 02:35 AM, (This post was last modified: 09-10-2009, 02:37 AM by Prysin.)
#14
Apex Predator
Posts: 3,098
Threads: 165
Joined: Jul 2009

i see that tena is onto his "i hate being snac'd" propaganda again... well...

i would love shield killer torpedos, but the fact is... if u got say... 1 shield buster and 1 hullbuster torp.....

shieldbuster is made 10m/s faster due to it being lighter (emp is just some computerchips while hullbuster is heavy explosives, and thus slower)

then u got 1.5k range to actually reach the shield generator....

you fire both... sonce bs go lille/no shield left.... then BANG you die due to shield being popped and hullbuster torp exploding... also... a torpedo must almost always be fired at ranges between 300-500m nowdays... anything further away and BS shoots it down....

[Image: v1zVWKX.png]
DHC Discord
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Offline X-Lancer
09-10-2009, 02:54 AM,
#15
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Posts: 1,173
Threads: 147
Joined: Jan 2007

' Wrote:You can already shoot it down. It's not terribly twitchy either.

good luck on trying to shoot down a missile with gun while missile is turning + accelerating

chance of that missile being shot down by your guns? ~1%
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Offline mjolnir
09-10-2009, 09:46 PM,
#16
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Posts: 3,774
Threads: 71
Joined: Sep 2007

flaks are great at shooting down/deflecting missiles/novas..... and it's really fun to watch as well

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
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Offline reavengitair
09-10-2009, 09:49 PM,
#17
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Posts: 3,399
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Joined: Dec 2008

Quote:flaks are great at shooting down/deflecting missiles/novas..... and it's really fun to watch as well

I agree, not once have I hit a battleship with missiles because they keep spamming flaks.
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Offline X-Lancer
09-10-2009, 11:27 PM,
#18
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Posts: 1,173
Threads: 147
Joined: Jan 2007

' Wrote:flaks are great at shooting down/deflecting missiles/novas..... and it's really fun to watch as well

yea, that's only flaks, but Solaris should able to sohot down a flying missile as well, since they both fall in to AA category
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Offline reavengitair
09-11-2009, 12:16 AM,
#19
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Quote:yea, that's only flaks, but Solaris should able to sohot down a flying missile as well, since they both fall in to AA category

But how would you make it only solarises to be able to shoot down a flying missile?

They are already powerful - but they can't really take down a missile - from my experience, because somehow, the solarises seem to miss. In fact, it seems to miss in most cases.
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Offline X-Lancer
09-11-2009, 01:31 AM,
#20
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Posts: 1,173
Threads: 147
Joined: Jan 2007

' Wrote:But how would you make it only solarises to be able to shoot down a flying missile?

They are already powerful - but they can't really take down a missile - from my experience, because somehow, the solarises seem to miss. In fact, it seems to miss in most cases.

is it only hittable by Solaris then it needs some tests (faster the projectile speed more likely going to hit a small model)
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