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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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What just happened to Gallia ?!?

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What just happened to Gallia ?!?
Offline Sprolf
10-14-2009, 01:26 PM,
#11
Member
Posts: 3,052
Threads: 48
Joined: Mar 2009

' Wrote:Freelancers who try to make their fortune in a new land are perfectly in roleplay,
rethink your attitude a little, yes.

A fatally xenophobic, paranoid new land of hope and opportunities.


... right...

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Offline Colonel.Tigh
10-14-2009, 01:33 PM,
#12
Member
Posts: 666
Threads: 4
Joined: Oct 2008

Yes:)so they will be shot by the Navy and the Police, does not mean, they can not try. The Council invited them, noone said it wont be dangerous, but its not oorp, and with everyone shooting at you its far from powertradeing.
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Offline Sprolf
10-14-2009, 01:36 PM,
#13
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Posts: 3,052
Threads: 48
Joined: Mar 2009

I think the risk of death would FAR outweigh potential profits in real life.
In the game, you can just respawn somewhere.
In real life, you might not survive; your lifepod might be tractored in and then you might be tortured to death.

I maintain that it's OoRP, because the risk of death is way too high for anyone to take.

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Offline Colonel.Tigh
10-14-2009, 02:04 PM, (This post was last modified: 10-14-2009, 02:05 PM by Colonel.Tigh.)
#14
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Posts: 666
Threads: 4
Joined: Oct 2008

space is big, if freelancer would be real, chances to find another ship at all would be next to nill.


Take a look at the Atlantic war, merceantmen were hunted by longrange bombers and submarines, as well as some warships.
If they were hit, they sunk most often, and in almost every case were not able to reach their destination and deliver their cargo.
A single bomb or torpedo was enough, and these merceant had no weapons to defent themselves at all.
But they still sailed, and most of them got trough,
sea was big.
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Offline Jokoro
10-14-2009, 02:42 PM, (This post was last modified: 10-14-2009, 02:49 PM by Jokoro.)
#15
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Posts: 112
Threads: 8
Joined: May 2009

They are welcome to try... but yes, death awaits them. NPC hordes of doom.

"There's daggers in men's smiles."
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Offline Darkavatar
10-14-2009, 06:56 PM,
#16
Member
Posts: 165
Threads: 2
Joined: Jul 2009

' Wrote:If I'm correct, EFL uses the "Aurochs" freighter or the "Vache" Gallic train, not the Sirian heavy transport... so if I'm correct, it is OORP.

And Gallia is not the wasteland you would believe... perhaps you've just been fortunate enough not to run into the Council capital ships (it seems they only fly those things) or the patrols the GRN organize almost every night.


If he meant a "Heavy Tanker" rather than "Heavy Transport" it is in RP since its sold up there and is used for shipping oil (grant, that it may change and the EFL might get another tanker thats for Gallia in .86). If he meant a "Heavy Lifter" then yes that is a Sirrian ship only.

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Offline mang109
10-14-2009, 08:53 PM,
#17
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Posts: 540
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Joined: Jul 2009

I did mean Heavy Tanker yes- sorry

I deeply object to being labelled as OORP - I try very hard to be in RP always- Thats why I moved up to Gallia, I thought the best RP'ers would be there.

Just because I have a low post count does no label me as some n00b to be abused.

I'm not a "power trader" I have been trading in EFL Oil Machinery only materials - not the most profitable in Gallia-, thats why I end up having to go into Lorraine- to sell the Oil. Anyway - if I was power trading I wouldnt even be in Gallia.

Now that I have cleared up the various labells unfairly put to me

This should be Closed I feel.

Former leader of AFA (Farmers Alliance)
Former leader of [ALG] faction
Former GMG Trade Director

Retired due to career focus. Returned due to career de-focus.
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Offline Montezuma/Kukulcan
10-14-2009, 08:59 PM,
#18
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Posts: 1,691
Threads: 43
Joined: Mar 2009

Im not saying its OORP if you trade in gallia, im saying its OORP if you trade there in a kruger tagged, zoner guard IDed lux liner (have seen it happen).

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Camtheman Of Freelancer4Ever
10-14-2009, 09:11 PM,
#19
Unregistered
 

WHO gave NPC's SNACS?

They do not need them.

Only god shall have this power.

Are you going to RP your way out of being bomberwhored by council SNAC spammers? Ah, I think not.

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Offline Montezuma/Kukulcan
10-14-2009, 09:18 PM,
#20
Member
Posts: 1,691
Threads: 43
Joined: Mar 2009

I love the fact that NPCs have SNACs, it makes it interesting fighting them in my GB, plus, they are very bad at aiming, so they arent usually that much trouble. Unless that is you are in a really large ship, cruisers, BSs, 5k trans and such.

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