' Wrote:Any non IMG mining groups, can, and are considered by some members of the IMG to be risking the safety of miners in the taus. Not to mention The risk of you bringing more outcasts down on us.
True, but we're Neo-Buddhist. So we don't believe in attacking anyone, and to be honest are extremely approachable. I'm going to work on having a kind of cooperative arrangement, where we can both mine together etc.
It will take time no doubt!
P.S. also, friendlier terms with the Outcast would cut off a lot of hassle for anyone we're associated with, or being on better terms to negotiate. So IMG is getting pirated for maybe 3mil. I'm hoping that I can come in and try to get that price lowered without offending the pirate. Because we're not so clearcut on who is exactly right or wrong, based on a theory of perspectives, it would allow us to play a double agent type of roleplay I would imagine. Also, I would intend to pay for a IMG miner's tax if he was getting shot up. No need to have a miner killed over greed. But, this is spiraling into more and more of my roleplay, I'd encourage you to visit (only me currently :[ ) in the Tau's.
' Wrote:Indeed, anyone who doesn't like the Colonial Remnant has a much better chance of negociating with us than anyone else. *shrug* If you ever do want to make arrangements i suggest contacting a CM (Council Member) or our Don on the Forums (Via Communications Forum) or ingame.
Hope to be "Friendly" neighbors.
Signed
Tabris, aka "Mad" Monty, Sirius Cartel Council Member.
Yeah! Of course, I believe you were in 23 yesterday too. I'll begin a draft contacting you to establish some good relations.
I'll also be writing up a kind of Armistice type of treaty for 10k around Java, seeing as most of the fighting occurs within that zone.
I mean a great way to sum everything up is to establish, then maintain, a free area along with neutralities. So a calm type of place. Kind of a euphoric dream but eh, worth a shot.
If said "Armistice type treaty" were to come in place, would it be meant to apply to anyone, thus rendering Outcasts unable from engaging Colonial forces within that area? Or would it only apply to non-hostile entities, seeing how the Outcasts regularly attack Java station anyways.
That aside, I find the "hostile to Colonial Remnant" situation peculiar because I don't quite understand how that works. I get your reasons and all, but I don't get why it's there on the hostile list if you are not interested in violence against the aforementioned party.
A faction harbored by the IMG which is outward hostile to the Colonial Remnant surely can't be good for IMG - CR relations, which are, to my knowledge, good 'n' green.
I'd like a bit of an opinion from the IMG| fellas if possible.
Anyways, I don't have anything against this faction, though I would advise putting the Colonial Remnant under unfriendly at the very least, since hostile status implies war conditions, which would probably not be replied to peacefully by a sovereign nation.
And what further increases this peculiarity is the fact that Kusari and Bretonia, despite hating them for the same reasons as the Colonial Remnant, are at unfriendly. More so because they have express imperialistic desires towards the Taus, while the Colonials do not intend on hindering IMG or any other lawful activity which does not claim sovereignty over the Taus which are owned by no side.
If anything, I'd expect the situation with diplomacy to be in reverse.
And lastly, I can see why you'd like to be neutral to the Outcasts, but fail to see why the situation would be the same from the other side as well. You are a weaker entity than the IMG which can put up a good fight against the Outcasts and make them lose at least a portion of what they get by criminal activity against them, or even all of it, while you are not capable of the same.
Quite simply, you are easy pickings for them, and Outcasts won't have any reason to be anything but hostile to you, as a potential target. Excluding a possible arranged and timed tribute paid to them. Anyways, ultimately it is up to the official Outcast factions, that is, whatever governing body the Outcasts use, to decide about their status towards you.
Of course, any indies can do whatever they want until an official stance is declared, but no official stance can be declared by only one side or that one side and a minority from the other one.
<span style="font-familyalatino Linotype">
<span style="color:#000000">All morons hate it when you call them a moron.
Nobody invited you, nobody wants you here. Butting into someone else's playground is stupid, while telling that very guy you don't like him is stupider still. What do you call it if you tell that guy you don't mind his enemies?
Well, what can i say... every time you get smoked or chased to Cali or Freeport 10 you'll hear "You asked for it"
I'll put this into some more official words later. For now, enjoy your stay.
Now to add in a different manner to what panzer said:
I have nothing against other factions in the tau's whatsoever, however those who have declared the Colonial Remnant as 'Hostile' i do have issues with. I am a very moderate person. I prefer to use aggression as a last resort. However if you force my hand i would not hesitate to push the little Red Button that sits on my desk as Fleet Admiral, and start declaring you as a "Hostile" to our patrols.
I do not know if you have met our patrols but "Hostile" to them basically means to warm up the guns. Now i would rather not have to focus resources on you. I would much rather focus on other enemies.
It's only common sense to mark hostile those who consider you hostile.
Evidently, since they've already marked you hostile, that means they know who you are and don't like you and don't really want to negotiate, otherwise they'd just stick you on unfriendly.
It's only common sense to mark hostile those who consider you hostile.
Evidently, since they've already marked you hostile, that means they know who you are and don't like you and don't really want to negotiate, otherwise they'd just stick you on unfriendly.
Which was my pointy point up in my post.
Well, they can either change the status and we won't consider them hostile, or the other thing happens. I understand that they're trying to establish a whole faction summary and that it might be subject to change, so We would appreciate an official response from the head of the faction so we know where we stand.
Just so we're clear, OORP we don't really care what your statuses are, but in-RP we care more than you'd know. Now, we don't wanna start blasting people only to have it all turn out a misunderstanding.
In any case, developments will be interesting and fun.
<span style="font-familyalatino Linotype">
<span style="color:#000000">All morons hate it when you call them a moron.
I know but i just want to know what they are letting themselves in for through this course of action. I am a great believer in second chances. I would rather react after than react preemptively. I was just giving a kind warning.
Just because a faction is Hostile to someone doesn't grant them to attack them. A peace loving group of idealists cannot be afraid of a heavily militaristic faction operating relatively close to them? In RP, you're no different than Bretonia and Kusari, both intending to spread their reign over the Taus. Your agents dock freely at Java and claim it as your own almost. A sort of territorial claim in essences. The Colonial Remnant practices a sort of Imperialism in its own regard.
Now, we're only unfriendly to Bretonia and Kusari regarding the Taus. Nothing else, because there isn't any reason to be.
And so far, there have been no chances to pirate us, by Cartel or anyone. Tridents come and go and still is the same. There's absolutely no danger from them. So when the CR starts fights outside of Java to "protect them" is it really doing so? It's a matter of perspective.
Then onto the
Quote:I do not know if you have met our patrols but "Hostile" to them basically means to warm up the guns. Now i would rather not have to focus resources on you. I would much rather focus on other enemies.
Yes. Because that sits well with a neutralist and Buddhist faction who's belief is peace. Exactly why you are hostile.
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About the fields, who really cares if they're small? So far the most I have ever seen is 3 miners. Besides, I mean yeah, it would be nice to make money, but the RP idea is greater.