Quote: 6.10 Player reputation and conduct must match player actions. For instance a player may not dock on a base belonging to the persons whom they are attacking or being attacked by.
If you attack a [LN] you need to be hostile to the whole Liberty Navy faction, at least for the time being.
You can't place a pile of steaming stuff on their lawn without expecting that at least 5 guys want to put a load of buckshot into your right bun.
Else it would not make sense to me. It is easy to make the LN hostile during a fight and you most likely wont notice it at all.
Rheinlanders are more of a pain. Making outcasts and corsairs hostile during a fight is.....yeah just shoot yourself:P- But still this should be done.
It is still confusing, does this being temporary hostile thing refers only for the target in the official faction or would it be implied on any independent pilot of a given faction ID?
It would be better if this is explicitly mentioned in the bounty rules. I will stress on the following bounty rule
Quote:8. Rule 6.10 states that player reputation and conduct must match player actions.
Players are responsible for their own reputation status.
Players must be at least neutral to their employer.
Players must be hostile to the faction they are targetting in a bounty. This does not apply to assassination missions where the target is a single character.
People posting bounties are obliged to ensure that the persons they are hiring have a suitable reputation. This means no hiring or paying people who would be hostile to you based on previous actions.
Now it does says that player reputation and conduct must match player actions. But then it also says that this does not apply to assassination missions where target is a single character. No where it is mentioned that assassination missions require you to be temporary hostile. Can the bounty rules could be edited to add this requirement also?
[\JG/]BugsBunny
Information, the first principle of warfare, must form the foundation of all your efforts. Know, of course, thine enemy. But in knowing him do not forget above all to know thyself. The commander who embraces this totality of battle shall win even with inferior force.