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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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How to prove a ship/char change?

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How to prove a ship/char change?
Offline Swallow
01-25-2012, 03:30 PM,
#11
Member
Posts: 4,493
Threads: 213
Joined: Jun 2010

' Wrote:It's a slippery slope.

I saw 3 transports yesterday...none of them moved at the same time, none talked at the same time, all of them were the same ship and all had the same light scheme with VERY similiar names...

One would start to move and talk, and the others would just stand still...it was very strange. I saw no way to prove it though, so meh.

one player on 3 PC? :wacko:
seems like powertrader of 80 level...

FL MOD(EL)MAKING: TOOLS, RESOURCES, TUTORIALS AND MY SHIPS (OLD)

I am on discord: Roal-Yr#5994, I don't log on forum more than a few times a year.

I am not making ships for FL anymore, I am making my own space game instead:
https://github.com/roalyr/GDTLancer
https://roal-yr.itch.io/gdtlancer
https://youtube.com/playlist?list=PL5HQB...cdH45LZgjj
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Offline AeternusDoleo
01-25-2012, 03:37 PM,
#12
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

' Wrote:Now hear me out. I was pirating a miner in my Outcast. His buddy the transport ran off, so i double charged the miner. He no pay i fire bla bla, his budy swaps to GB and comes back. I finish miner off, but lose to GB. He swaps back to his tranport, and the miner swaps to another mining char breaking 4 hour dead rule. Now how can you prove this with screens. All you can see is the 1 char vanish, and new one replace it.

ADMIN input would be most welcome. As this is just latest incident i seen off this. But have no idea how to prove it.
You yourself can't. You can post timestamped screenshots and voice your -suspicion- that these two characters are the same player. Something that is very easy for an admin to find out from logs and server vault. As to that 3 on 1 player - it's most amusing if you get a friend to shoot one transport (slowly, just playing with it) and have someone else continue to RP with the other, forcing the person to divide their attention...

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline Ursus
01-25-2012, 03:40 PM,
#13
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

combination of /id and /time commands might work if you can stomach the /id output

also like Wrägä said you can select a user on chat and if it stays selected you know he switched

HOWEVER those only work if they stay on the same account. If they switch accounts you got nothin except suspicion

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
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Offline Loken
01-25-2012, 03:58 PM,
#14
Phantom of Roussillon
Posts: 2,202
Threads: 80
Joined: Jun 2010

' Wrote:one player on 3 PC? :wacko:
seems like powertrader of 80 level...
You only need one PC since 4.86.

[Image: NVY3f0y.png]
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Offline Ingenious
01-25-2012, 04:10 PM,
#15
Member
Posts: 1,815
Threads: 123
Joined: Aug 2010

' Wrote:Multi-boxing is happening a lot these days. I'm seeing it all the time, especially with miners filling up transports.

and nobody is sanctioned for it, go figure... maybe I oughta dig up those really old posts with admins and moderators discussing the best multiboxing methods
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Offline dodike
01-25-2012, 08:23 PM, (This post was last modified: 01-25-2012, 08:26 PM by dodike.)
#16
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

' Wrote:Multi-boxing is happening a lot these days. I'm seeing it all the time, especially with miners filling up transports.
By pirating multiple ships you ruin the day of only one person. This situation has lower "angry player" per "pirated ship" ratio therefor a general improvement for the community. I approve of this, sir.
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Offline pitockm
01-25-2012, 08:41 PM,
#17
Member
Posts: 471
Threads: 23
Joined: Dec 2011

i say that they(devs&admins) must put an id adress for any acounts/chars.
As you know ip adress dont change. So you can track them. And sadly we have 4.87 in hand.
To me myself and you : deal with it!
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Offline Ursus
01-25-2012, 08:47 PM,
#18
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

IP address doesn't mean anything, it could be two friends in the same dorm

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
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Offline Bootsiuv
01-29-2012, 03:04 AM,
#19
Member
Posts: 637
Threads: 20
Joined: Oct 2010

' Wrote:i say that they(devs&admins) must put an id adress for any acounts/chars.
As you know ip adress dont change. So you can track them. And sadly we have 4.87 in hand.
To me myself and you : deal with it!

If I'm not mistaken, many people have a dynamic ip address, meaning it changes every so often (perhaps by choice as well), so I really don't think that would work.

As far as the multi-boxing, IIRC, it is LEGAL for a Hegemon player to mine, go to Graves (for example), then alt-tab, start another disco freelancer, load a diff account transport, and move the ore to the trader.

However, one must immediately log said transport (or the hegemon), once the transaction has taken place.


[Image: CRSJB.png]
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Offline teschy
01-29-2012, 03:26 AM,
#20
Member
Posts: 2,471
Threads: 24
Joined: Jan 2007

' Wrote:one player on 3 PC? :wacko:
seems like powertrader of 80 level...

[Image: problemsir.png]

Problem sir?
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