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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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the making of "Necrosis Prime"

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the making of "Necrosis Prime"
Offline me_b_kevin
05-08-2008, 01:46 AM,
#11
Member
Posts: 1,525
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Joined: May 2007

i've been thinking of trying to make a skull to go in the front.

whatcha think?

[Image: 316412440.jpg]

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Offline AdamantineFist
05-08-2008, 01:49 AM,
#12
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Posts: 2,177
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Joined: Feb 2008

What, like painted on, or an honest-to-Igiss, ginormous metal skull?

[Image: FistShroom.png][Image: OORPShroom.png][Image: bowexbar.jpg][Image: RheinlandShroom.png][Image: BretoniaShroom.png]
[Image: adacopieky9.png]
[Image: frcl.jpg]
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Offline pchwang
05-08-2008, 01:59 AM,
#13
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Joined: Dec 2006

I dunno about the skull...kinda unfreelancerish.

Otherwise, it looks fantastic.

Quote:[7:42:05 PM][6:51:36 PM] Igor (Smokey): btw terry
[6:51:48 PM] Terrance Cooper: Ye?
[6:52:00 PM] Igor (Smokey): nothin
[6:52:03 PM] Igor (Smokey): just sayin btw
[6:52:05 PM] Terrance Cooper: <_<
Quote:Johnny_Haas: you shot anti criuse speed rockets!!!
Johnny_Haas: but why????
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Offline Dopamino
05-08-2008, 02:04 AM,
#14
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No skull, por favor.

[Image: GlossyNew2copy-1.png]
I mostly lurk around Media Center these days.
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Offline sovereign
05-08-2008, 02:06 AM,
#15
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Posts: 3,893
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Actually, go with a scary "face," but not something outright sculpted. Like, give it plates so it gives off a feel of menace there, but nothing TOO blatant.

[Image: SCRAgenderheuristics.png]
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Offline pim
05-08-2008, 12:29 PM,
#16
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Posts: 292
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Joined: Mar 2008

Dreygon... Mon'star is a terrorist, not a pirat... Forget the skull please.

OK for gentle RP, OK for gentle PvP too. What do you prefer ?
Hurk hurk hurk...

[\JG/]Pim (mercenary, ex-IMG)(Raven's talon, New London and New Berlin mainly)
John Smith(independant trader, ex-contract killer on Manhattan)(Heavy Tanker)
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Offline Blodo
05-08-2008, 12:48 PM,
#17
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I'd make the engine bigger and more noticable at the back. No skull at the front, that would ruin it. Give it a distinct inhuman look, that's what will make it creepy!
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Offline me_b_kevin
05-08-2008, 01:05 PM,
#18
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Posts: 1,525
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Joined: May 2007

' Wrote:I say give it a little raised bridge.


' Wrote:I'd make the engine bigger and more noticable at the back. No skull at the front, that would ruin it. Give it a distinct inhuman look, that's what will make it creepy!


the idea i have for this is to make it look heavily armored. a raised bridge and overly exposed engines would seemingly make it look vulverable.

the round domeish bridge is also a copy of the bridge on the Outcast Destroyer.

thank you for the comments so far

Mon'Star the Red- Rated "R" : http://discoverygc.com/forums/showthread.php?tid=3224
Aboard the Necrosis- Rated "E": http://discoverygc.com/forums/showthread.php?tid=3313
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Offline Cawdor
05-08-2008, 01:08 PM,
#19
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Posts: 1,859
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Joined: Mar 2008

Try to make it a little more discrete then a skull. Like er ... Windows that appear like spider eyes similar to those jinx used. Still scary but not too trashy.

(black eyes, dark red texture heh)

Edit: I'd completely turn it around and put the engine where you wanted to set up the skull :x

.

[Image: Norway.png]

.
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Offline Stoat
05-08-2008, 01:09 PM,
#20
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Posts: 2,133
Threads: 90
Joined: Aug 2007

Lookin good so far, Drey. I really like the profile of the rear of the ship. Raising the bridge would spoil the aesthetic. But leave the skull at the designers. Makes it look too comic-book.

[Image: Sig3.png]
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