Actually, go with a scary "face," but not something outright sculpted. Like, give it plates so it gives off a feel of menace there, but nothing TOO blatant.
Dreygon... Mon'star is a terrorist, not a pirat... Forget the skull please.
OK for gentle RP, OK for gentle PvP too. What do you prefer ?
Hurk hurk hurk...
[\JG/]Pim (mercenary, ex-IMG)(Raven's talon, New London and New Berlin mainly)
John Smith(independant trader, ex-contract killer on Manhattan)(Heavy Tanker)
I'd make the engine bigger and more noticable at the back. No skull at the front, that would ruin it. Give it a distinct inhuman look, that's what will make it creepy!
' Wrote:I'd make the engine bigger and more noticable at the back. No skull at the front, that would ruin it. Give it a distinct inhuman look, that's what will make it creepy!
the idea i have for this is to make it look heavily armored. a raised bridge and overly exposed engines would seemingly make it look vulverable.
the round domeish bridge is also a copy of the bridge on the Outcast Destroyer.
Try to make it a little more discrete then a skull. Like er ... Windows that appear like spider eyes similar to those jinx used. Still scary but not too trashy.
(black eyes, dark red texture heh)
Edit: I'd completely turn it around and put the engine where you wanted to set up the skull :x
Lookin good so far, Drey. I really like the profile of the rear of the ship. Raising the bridge would spoil the aesthetic. But leave the skull at the designers. Makes it look too comic-book.