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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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The Search/Destroy Agency, aka Strontium Dogs

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The Search/Destroy Agency, aka Strontium Dogs
Offline kacijon
06-30-2008, 11:52 AM,
#11
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Posts: 428
Threads: 36
Joined: Mar 2008

Well done nicely Writen and Posted .NIce write near pictures.

Former CEO of BMM
I had women, gold, luxury, carpets and luxury liner....
 
Offline n00bl3t
06-30-2008, 11:56 AM,
#12
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Posts: 7,448
Threads: 108
Joined: Mar 2008

' Wrote:Cheers. I guess Shikoku but only as far as the station is acceptable. Does this effectively mean that once someone runs for Kusari space, they're off the hook? I actually kind of like this; it has that run for the border feel.

more research to do..

They are not off the hook. The KNF will evaluate whether they are a threat to Kusari and take appropriate action.

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Offline Athenian
06-30-2008, 12:10 PM,
#13
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Posts: 3,615
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Joined: Nov 2007

Oops. I meant off the hook as far as the hunter is concerned. I'll be looking at RP about jurisdiction, extradition, that kind of thing. Once they enter Kusari systems a BH will have to give up the chase and contact the local authoities. I guess this will be a case by case situation, as it should be; with maybe the Kusari forces doing more if the offender is wanted for particular crimes.




Former member of "the most paranoid group of people in the community"
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Offline n00bl3t
06-30-2008, 12:12 PM,
#14
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Posts: 7,448
Threads: 108
Joined: Mar 2008

The fact that you are a Bretonian firm probably won't help the KNF in helping you.:P

The enemies of Bretonia are our friends. (Exceptions permitted.) - Is that a paraphrase from one of the KNF things? Yes/no?

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Offline Athenian
06-30-2008, 12:23 PM,
#15
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Posts: 3,615
Threads: 363
Joined: Nov 2007

hah. nice.

This is a bit of a quandary, because what is happening as the Agency progresses is that it is becoming more of a Guild faction than a Bretonian guild faction, if you see what I mean. But I like the idea of limited jurisidictions, so the Bret flavour will remain. There are nice possibilities to what you suggest. Is Kusari going to become a haven for every scumbag in the universe? Here's to a bright future.




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Offline n00bl3t
06-30-2008, 01:12 PM,
#16
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Posts: 7,448
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Joined: Mar 2008

Just those that are an ally of Bretonia.:P

But officially the KNF will tolerate no scum. You will treat Kusari with respect, or Kusari will pwn your gaijin butt.

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Offline Drifter84
06-30-2008, 02:45 PM,
#17
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Posts: 121
Threads: 3
Joined: Jan 2008

Nice work , Athenian , very clear and infomative !

"Pressure makes gems, ease makes decay " - Mandalorian Proverb
 
Offline Athenian
07-02-2008, 12:01 AM, (This post was last modified: 07-02-2008, 12:03 AM by Athenian.)
#18
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Posts: 3,615
Threads: 363
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Okay I m working on the zones of influence - this is what I have on the main post so far. Feedback (informative and constructive criticism only please) appreciated

Quote:Zone of Influence


The Guild is in the curious position of having a zone of influence that extends throughout Sirius. This leads many to the incorrect assumption that we are an international police force. This is hardly the case: bounty hunters have varying levels of authority in their duties with regard to their targets, depending on the jurisdictions in which they operate. State legal requirements are often imposed on out-of-state bounty hunters, meaning a suspect could temporarily escape re-arrest by entering a state in which the bounty hunter has limited or no jurisdiction.

To reflect this, agents are assigned to separate operational zones.

ANY AGENT DEVIATING FROM AN ASSIGNED OPERATIONAL ZONE WILL HAVE HIS LICENSE REVOKED.
Agents will receive ONE warning the first time they deviate. A second violation will mean expulsion from the faction.

Requests for transfers will only be considered if there is persuasive justification given.

Special contracts: player set contracts against named factions or individuals.

LIBERTY ZONE
Liberty space and surrounding border systems: New York, Texas, Bering, Hudson, California, Cortez, Ontario, Magellan, Colorado, Galileo, Kepler.
Docking rights granted at any lawful police, military or civilian planet, station or battleship or Research Station. Any Zoner base.
Activities: escort duties; fulfilling bounties and contracts of Liberty lawful police, military and corporations; any available special contracts; interdicting contraband (Agency bonus for disrupting the slave trade still stands)
Faction Bounties: (list incomplete)
L.P.I. BOUNTIES
SYNTH FOODS

Liberty Operatives report to Guild HQ on Planet Houston in the Texas system.


OMEGA ZONE
All systems designated Omega, Cambridge, Stuttgart, Dresden.
Docking rights granted at any lawful police, military or civilian planet, station or battleship or Research Station. Any Zoner base.
Activties: Fulfilling bounties and contracts of lawful police, military and corporations; any available special contracts.

Omega Operatives report to Guild HQ on Rostock Station in the Omega 15 system.


CORE ZONE
All systems designated Omicron, Omega 15, Omega 56, Omega 41, Alaska, any Unknown systems.
Docking rights granted at any lawful police, military or civilian planet, station or battleship or Research Station. Any Zoner base.
Activties: Core operations (listed below); any available special contracts.
Special Directive: Maintain radio silence at all times in Omicron Gamma, home system of Corsairs and Omicron Alpha, home system of Outcasts; avoid coming within 20k of inhabited planets or installations in both of these systems.

Core Operatives report to Core HQ on Capetown Station in the Omega 56 system.


BRETONIA ZONE
Bretonian space and surrounding border systems: Manchester, Leeds, New London, Cambridge, Edinburgh, Newcastle, Magellan, Cortez, Tau-31, Dundee, Omega 3, Omega 5, Dublin, Omega 49.
Docking rights granted at any lawful police, military or civilian planet, station or battleship or Research Station. Any Zoner base.
Activities: escort duties; fulfilling bounties and contracts of Bretonian lawful police, military and corporations; any available special contracts; no interdiction of contraband (Agency bonus for disrupting the slave trade still stands)
Faction Bounties:
B.P.A.'s Most Wanted

Bretonian Operatives report to Guild HQ on Sheffield Station in the Manchester system or to Agency HQ at the Doghouse in New London.


RHEINLAND ZONE
Rheinland space and surrounding border systems: Sigma 13, Sigma 17, New Berlin, Frankfurt, Dresden, Omega 15, Omega 7, Stuttgart, Munich, Hudson, Bering.
Docking rights granted at any lawful police, military or civilian planet, station or battleship or Research Station. Any Zoner base.
Activities: escort duties; fulfilling bounties and contracts of Rheinland lawful police, military and corporations; any available special contracts; no interdiction of contraband (Agency bonus for disrupting the slave trade still stands)

Rheinland Operatives report to Guild HQ on Rostock Station in the Omega 15 system.


KUSARI ZONE
Shoikoku system within Kusari space only. All systems bordering Kusari space: list to follow.
Docking rights granted at any lawful police, military or civilian planet, station or battleship or Research Station. Any Zoner base.
Activities: escort duties; fulfilling bounties and contracts of Kusari lawful police, military and corporations; any available special contracts; no interdiction of contraband (Agency bonus for disrupting the slave trade still stands)

Kusari Operatives report to Guild HQ on Deshima Station in the Shikoku system.

NOTE: AGENTS MAY NOT OPERATE IN THE KUSARI ZONE UNTIL FURTHER NOTICE. PROCEED NO FARTHER THAN DESHIMA STATION in SHIKOKU.

There are a few errors, but as I said, feedback would be helpful.




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Offline Dra1003
07-02-2008, 07:18 PM,
#19
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Posts: 608
Threads: 39
Joined: Jun 2008

Really nice job Athenian After a few months could A operatives zoi maybe be increased to 2 house areas if they show good rp skills?

Ive had enough of disco for now. I might be back at the next mod release.
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Offline Athenian
07-02-2008, 07:45 PM,
#20
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Posts: 3,615
Threads: 363
Joined: Nov 2007

An excellent question. I should really clear up the zoi thing a little, especially for members!

The S/D Agency is in transition from being a Bretonian mercenary faction to being a BH faction with a broader scope.

A lot depends on whether proposed changes go through on the Bounty Hunter i.d. in the next version of the mod. The idea of BH being a kind of police force with the power to wander all around Sirius is objectionable to some people; it also makes the BHG pretty unwieldy and difficult not to control but to keep in balance.

At present I would hope to see members being rotated, as it were, and being moved to other zones for specific purposes and specific lengths of time and exercising very different powers in those zones. Much of this depends on relations with other player factions. I have a few ideas lined up based on this and they are RP exercises principally. I don't see why members would necessarily have to stay in the one zone for ever. Your own character Im sure is anxious to get a chance to have a crack at the corsairs. Patience. Good things come to those who wait.

For example, after a month in Liberty I would see people maybe being sent on a type of S.E.R.E. course (survival, evasion, resistance, escape) - i.e. a month in the Omicrons in a fighter, mapping and trying to stay alive. Or getting transferred to Bretonia to work on a special contract (like the OPG contract) or being assigned to Rheinland to work on a RP contract (there is one about an escaped test subject but that's on hold). It's an idea I have to find time to write into the faction description. This would at least give members the opportunity to "see Sirius", become more experienced and interact with a lot of different factions, but gradually so. Plus if you're on your hunter and there's nothing happening you can switch characters and work on developing another character rather than yield to the temptation to trek all the way to Rheinland from Cambridge because youre bored and you wanna fight.

As for allowing someone to operate in more than one zone at once? Again this comes back to the perception of BHers as a police force with the power to go anywhere. Within reason I cant see why not, but I need to hear what people think first so as to make sure things stay somewhat balanced.




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