Damage output and energy use on a few gunboat turrets have been adjusted according to the gunboats primarily used by the owning faction.
New gunboat beam weapon (Added by AD) was given appropriate stats to act as a proper antifighter gear and an alternate type of solaris with lower refire but higher speed and energy use.
Unrelated Update: Projectile effects for the new guns (House civilian & Wild) were provided by ChillerMiller and are now added to the game files. House Civilian weapons will also be using new and unique gun/turret models.
Since capital ships and their turrets are pretty much Blodo's department, I've moved on to ship balancing. Blodo will be posting updates for further cap ship equipment balance himself.
General Ship Balance:
Various ships resized, either to fit in with their current stats or to suit their new ones.
Ships scaled down:
Civilian Gunboat
IMG Light Fighter
Colonial Light Fighter
BHG Gunboat (Orca)
Lane Hacker Gunship
Outcast snubs minus the bomber
Ships scaled up:
BHG Gunship (Bottlenose)
Renzu Fighter (Touketsu)*
Hessian Light Fighter**
Hessian Gunboat
Coalition Bomber
These ships are only resized and not yet rebalanced. Related balance updates for each will be posted when their stats are put in.
P.S: Thanks to AD for taking care of the rescaling and hitbox for the new sizes.
Next on the list: Fighters
* Will be turned into a light bomber.
** Will be turned into a HF, along with a few other heavier LFs.
A few ships have been moved to a different snub class than they used to be in.
Heavy Fighters:
Phantom (Formerly a Light Fighter)
Hyena (Formerly a Light Fighter)
Loki (Formerly a Light Fighter)
Moonbeam (Formerly a Light Fighter)
Very Heavy Fighters:
Centurion (Formerly a Heavy Fighter)
Sunbeam (Formerly a Heavy Fighter)
Bombers:
Touketsu (Formerly a VHeavy Fighter)
Their stats will be adjusted accordingly. As a note regarding the four LFs turned into HFs: They're going to be a LF/HF hybrid (similar to the way that Virage represents a HF/VHF hybrid), having some characteristics of each.
Phantom, Rheinland lawful Heavy Fighter, now has a set of stats similar to the Gladiator.
4 Class 8 guns, 1 CD/Torp slot, 1 CD/Sile slot. Less hitpoints due to the smaller size.
Hyena, Rogue/Molly Heavy Fighter, now has a set of stats similar to the Gladiator.
2 Class 9 guns, 1 Class 8 guns, 1 Class 2 turret, 1 CD/Torp slot, 1 CD/Sile slot. More hitpoints due to the larger size.
Loki, Red Hessian Heavy Fighter, now has a set of stats similar to the Gladiator.
2 Class 9 guns, 2 Class 8 guns, 1 CD/Torp slot, 1 CD/Sile slot. Less hitpoints due to the smaller size.
Moonbeam, Gallic Civilian Heavy Fighter, now has a set of stats similar to the Bayonet.
4 Class 8 guns, 2 Class 7 guns, 1 CD/Torp slot. More hitpoints due to the larger size.
Sunbeam, Gallic Civilian Very Heavy Fighter, now has a set of stats similar to the Scraper.
4 Class 9 guns, 2 Class 8 guns, 1 CD/Torp slot. Similar hitpoints due to the similar size.
Centurion, Corsairs Very Heavy Fighter, now has a set of stats similar to the Virage.
4 Class 9 guns, 2 Class 8 guns, 1 CD/Torp slot. Similar hitpoints and agility.