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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Bombers damage output

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Bombers damage output
Offline Flash™
09-01-2013, 05:34 AM,
#21
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Bombers killing Fighters with SN is just Fighters not dodging, or bombers get a lucky shot. Nerfing SNs shouldn't even be a topic, bombers are fine as they are, and fighters kill them easily if a fighter knows what hes doing.

[Image: r2ArfxY.png]

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Offline Caconym
09-01-2013, 06:25 AM,
#22
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Posts: 422
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Joined: Mar 2013

In my opinion, a good way to fix the bombers being overpowered and the Q_Q that always comes with it is by making SNAC hardpoints fixed (meaning they cannot follow the mouse, they are in the axis of the nose, a bit like the LSC's frontal gun, or the GFG of the Valor), and reduce the speed from 280 m/s to something between 180 m/s and 230 m/s, so that even turtles can have a chance of avoiding them at medium range; because believe me, the most annoying thing in a BS, apart from lag, is a bomber gank squad all firing SNACs at you, without you even having a chance to dodge them.

[Image: 739cx2x56a7.PNG]

[Image: Caconym.gif]
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Offline Kazinsal
09-01-2013, 08:14 AM,
#23
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Joined: Sep 2009

Alternately make Novas work.

Retired, permanently.
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Offline djordje_petrovic
09-01-2013, 08:51 AM,
#24
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Joined: Jul 2012

(09-01-2013, 08:14 AM)Kazinsal Wrote: Alternately make Novas work.

I concur thats most important. If novas work good snac is not needed at all.
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Offline sindroms
09-01-2013, 08:55 AM,
#25
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(09-01-2013, 08:14 AM)Kazinsal Wrote: Alternately make Novas work.

[Image: zU2jhmW.gif]

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Offline Lythrilux
09-01-2013, 08:56 AM,
#26
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Novas should be balanced to work like proper torpedos. Maybe reduce the damage a little in exchange for increased homing?
Why do bombers have snacs anyway? I mean, it's not very bomber-like. They need to focus on torpedos and having some kind of alternate bomber only mine that does a hell load of damage.

[Image: Lythrilux.gif]
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Offline necrodoc
09-01-2013, 09:17 AM,
#27
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(09-01-2013, 08:56 AM)Lythrilux Wrote: Novas should be balanced to work like proper torpedos. Maybe reduce the damage a little in exchange for increased homing?
Why do bombers have snacs anyway? I mean, it's not very bomber-like. They need to focus on torpedos and having some kind of alternate bomber only mine that does a hell load of damage.

Agree with you bombers should rely more on torpedoes and kind of homing mines in close distances that would make a more sense.

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Offline Caconym
09-01-2013, 10:38 AM, (This post was last modified: 09-01-2013, 10:41 AM by Caconym.)
#28
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Very well. We'll talk about fixing the Novas, and we'll see if anything is worth changing.
EDIT: Actually, no. The Novas don't need changing. SNACs are made to be complimentary to Novas on heavy bombers, with 1 Nova, 1 SNAC; Novas don't need speed boost or anything; even in an Upholder it is perfectly possible and quite easy to hit caps. Just don't shoot them like missiles, but rather like rockets.

[Image: 739cx2x56a7.PNG]

[Image: Caconym.gif]
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Offline Hone
09-01-2013, 10:52 AM,
#29
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Did you know that due to a bug with explosion damage, novas often dont damage the hull of a ship when they hit it?

And did you know that due to server load novas sometimes dont track their targets?

User was banned for: Griefing others
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Offline belarusich
09-01-2013, 11:02 AM,
#30
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Posts: 955
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(09-01-2013, 05:34 AM).Flash. Wrote: Bombers killing Fighters with SN is just Fighters not dodging, or bombers get a lucky shot. Nerfing SNs shouldn't even be a topic, bombers are fine as they are, and fighters kill them easily if a fighter knows what hes doing.

medium skilled fighter can even kill more skilled bomber, just dont go in face!!

http://i.imgur.com/kUwDiuk.jpg
more than 1 kill per minute in shooter is cheating now :\
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