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  Discovery Gaming Community Discovery General News and Announcements
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Development Notice: Hellfire Rocket Pods

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Development Notice: Hellfire Rocket Pods
Offline FallenKnight
12-29-2015, 10:21 PM,
#21
Member
Posts: 1,077
Threads: 69
Joined: May 2010

@Thyrzul, I understood it right with my first assumption. I just wanted to be sure. Overall its an interesting approach.

[Image: HEdQNeI.png]
[Image: iELcapo.png]
Discovery Bridges[Feedback] Baron Piett[Biography]
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Offline Titan*
12-29-2015, 10:23 PM,
#22
Developer
Posts: 1,075
Threads: 88
Joined: Jul 2013

(12-29-2015, 10:08 PM)Nyx Wrote:
(12-29-2015, 09:59 PM)Titan Wrote: 480x5065= 2.431.200 DMG

RIP caps

keep in mind you have to get close if you want all the shots to hit, oh and that the BS pilot might kill them from being possibly too idle. Flaks can also destroy the projectile.

nope flaks doesnt deflecting the hellfire pods
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Offline Rebirth
12-29-2015, 10:23 PM, (This post was last modified: 12-29-2015, 10:24 PM by Rebirth.)
#23
Member
Posts: 417
Threads: 42
Joined: Dec 2013

/del post
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Offline Antonio
12-29-2015, 10:40 PM,
#24
PvP = RP
Posts: 3,191
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

(12-29-2015, 09:53 PM)Snoopy Wrote: Oh god. Another move to making caps more useless :|

Oh the irony.

Anyways, a nice change that adds versatility to bombers. Will be good for double nova suicide squads.
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Offline Haste
12-29-2015, 10:42 PM,
#25
Lead Developer
Posts: 3,558
Threads: 107
Joined: May 2012
Staff roles:
Balance Dev

(12-29-2015, 09:51 PM)The Kitty Wrote: This ... is experimental.

Guys pls. It's an experiment. If the flhook side of things works well and we can get everything working as intended we can start looking at fine-tuning the balance of things. By changing the ammo-per-launcher, for example.

[Image: cdSeFev.png]
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Offline Jack_Henderson
12-29-2015, 10:47 PM,
#26
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Bomber deserve a buff and mainly to be made more interesting. Their guns are ridiculously useless.
Let's experiment and see whether it is too much.
I love the change and I am keen on trying it.
Ammo based weaponry is damn cool anyway.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
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Offline Antonio
12-29-2015, 10:48 PM,
#27
PvP = RP
Posts: 3,191
Threads: 196
Joined: Nov 2009
Staff roles: Systems Lead

(12-29-2015, 10:42 PM)Haste Wrote:
(12-29-2015, 09:51 PM)The Kitty Wrote: This ... is experimental.

Guys pls. It's an experiment. If the flhook side of things works well and we can get everything working as intended we can start looking at fine-tuning the balance of things. By changing the ammo-per-launcher, for example.

I have a feeling that'd have to be reduced to ~80 per launcher, but as you've said - it's in an experimental phase.
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Offline Dawson Base
12-29-2015, 11:08 PM, (This post was last modified: 12-29-2015, 11:12 PM by Dawson Base.)
#28
Member
Posts: 73
Threads: 7
Joined: Dec 2015

So we can now dish out 2.4 mil damage without any energy drain?
A very...eh...interesting choice, but fine, let it run for a few days and see what happens.

Though I can already see two bombers flying up to a gunboat and wasting it while one of them just tank the solaris damage being dealt at them.
EDIT: Pretty sure that this also negates any real reason to waste your money for armor on transports against pirate bombers. Especially while your energy recharges for another snack while you are firing the hellfires.

Project shelved. Refer to this thread for further details.
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Offline Jack_Henderson
12-29-2015, 11:12 PM,
#29
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

Go pirate. In bombers.

Come one, why is everybody going "Nuuuu!!!!" at a new feature that finally works? Ammo-stacking is cool news, as it will likely work for other types of ammo based stuff as well. Specialisation can be taken to new levels.

Yelling "NERF IT!" before most have even logged in is... something that I cannot understand.

+ IMG| DISCORD: https://discord.gg/TWrGWjp
+ IMG| IS RECRUITING: Click to find out more!
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Offline Dawson Base
12-29-2015, 11:18 PM,
#30
Member
Posts: 73
Threads: 7
Joined: Dec 2015

True. We might have a chance against IMG convoys now!

Project shelved. Refer to this thread for further details.
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