Posts: 3,349
Threads: 103
Joined: May 2012
Staff roles: Balance Dev
You need to be flying a light GB at 45% core with a heavy shield. Idk man.
From what I've been told the infocards aren't in either, which they were in my test install (which is usually an install of FL with the repository copy-pasted right over it, sooo). Maybe someone broke other values as well >:
Why adding a missile slot to VHFs but removing missiles? I mean, okay, we got non-tracking rockets, okay, and we all can mount a MR or torp without sacrificing the CDs for it, but where is the logic? Fighters without possibility to mount tracking missiles? come on...
And now the skill gap between the players is even larger since more experienced players are way more used to snacs or MR. Having this on (almost) every VHF is taking chances to survive a little longer from those who still need practice.
So yeah, Give at least back the tracking missiles maybe with lower ammo count but give people more choice in terms of loadouts than stuff only useable for those experienced/skilled enough to use em.
Buffed nomads, who are now being a royal pain in the @#% and being unable to escape with them spawning consistently and constantly. GG. also it appears that cap8 armor isn't doing squat against 3 measely fighters with their new tinker toyed up guns in a neph. Lost a full square of health in 1-2 minutes.