(04-19-2019, 08:27 AM)St.Denis Wrote: Therefore now, a Base will repair at a rate of 2,000 HPs per 20 seconds per RM x the Core Level.
I believe that a newly placed Base has 5% Health at the start , which would equal 20,000 HPs (full Health being 400,000,000)
So to take it to full health it would take 44 days just using 1 RM, 22 days with 2 RMs and 14.7 days with all 3 RMs.
Thanks! This is far more accurate than my trial and error approach. Does having 400 crew as on a Core 2 base double the speed hit points are added?
I have highlighted the important part.
A Base requires 200 Crew x the Core Level to work. If you don't have the Crew then the Base will not repair or make things.
In my example, above, a Core 2 Base will repair twice as fast but will also consume twice the amount of RMs to do so.
Hopefully that has helped.
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person