' Wrote:And that very may be the case. But, I would need to talk to leaders of those factions. We just haven't really run into them yet. We want to establish a firm base to prove we are worth their time. Once again the allies will probably change. This is just upfront.
Mercs can work for either side. So we can't really target them. Exception would be if they were with a convoy.
The SCRA is bent on making everything Communist. True, we wouldn't mind a communist society, we are more concerned about capitalist corporations. Which today, have more power over the governments.
Once again. Corsairs-
1) Have good weapons to start out with- easy to get our recruits into ships.
2) Smuggle and that realistically hurts corporations, but also increases negative influence in key areas.
They may only care about themselves, but we can't match the output of people and ships they can throw at us. I mean if we're supposed to be a pirating faction then it's best we ally with what comes to my mind as the outlaw/pirate house.
the fact that we're a Communist faction is kind of irrelevant, we're determined to get rid of power hungry corporations and corrupt governments who hold the workers down and oppress the average person, we're bent on making the people of Sirius equal, no Rich Companies, no Corrupt governments, that sort of thing.
' Wrote:the fact that we're a Communist faction is kind of irrelevant, we're determined to get rid of power hungry corporations and corrupt governments who hold the workers down and oppress the average person, we're bent on making the people of Sirius equal, no Rich Companies, no Corrupt governments, that sort of thing.
Corsair removed for now, replaced with Outcast.
And we look at what's more realistic. The governments aren't really going anywhere and a complete and massive overhaul of all the houses would create chaos. We fight to rid Sirius of big companies by pushing governments to grab hold of their power hungry companions, and treat minorities better.
Face it. Leeds is disgusting. We fight against whoever is going to something like that to a planet. (Sound like NLH) We don't think workers should be in that enviroment.
We are protesters of the current way things are headed. Violent protesters. And I believe communism is an orderless society?
We're not bent on government. Just policies.
In the duty of war. There is no substitute for someone who has already accepted death.
A) Possible if not certain lack of 500mil paid to the admins.
B) It's in the wrong subforum.
C) You have absolutely no background and you've got one of the worst things I've seen - worse than my woeful attempt at a faction.
And how long have you been playing? You've got 15 posts and nothing to show us.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.
It's not an official faction. Yes a mod has been contacted to move it.
Unofficial factions don't have to pay anything? At least that was my belief.
And I'm sorry that you hate it so much. I've been playing for 3 months on the Discovery Server.
In the duty of war. There is no substitute for someone who has already accepted death.
1. You're anti capitolist. So why are you friendly to the outcasts? Probably one of the most capitolistic societies in sirius.
2. You're friendly to outcasts and use corsair and IMG ships. Have you not noticed the IMG and Corsairs are at war with the Outcasts?
3. You seem to want to just shoot people. Not shooting an enemy gets you kicked out. This may cause an issue. You say you're just going to attack trade vessels. This will get you sanctions, as you have to make a demand first.
4. You have no back story beyond "I want to stop corps". This isn't enough in my opinion.
These four points are just a start really. There are holes in this little idea so large I could fly a barge through them.
This is a bad idea, and looks like a PvP faction. We have a truly anti-capitalist faction, it's the SCRA. You don't get to be like them. Not even a little bit. My very heavy suggestion would be to disband this idea now. Because if we catch you doing anything in game which lacks RP I can assure you you won't like the consequences. Not even a little bit.
Saint Del is considered a holy healer of diseases of children, but also as a protector of cattle.
' Wrote:This is a bad idea, and looks like a PvP faction. We have a truly anti-capitalist faction, it's the SCRA. You don't get to be like them. Not even a little bit. My very heavy suggestion would be to disband this idea now. Because if we catch you doing anything in game which lacks RP I can assure you you won't like the consequences. Not even a little bit.
It isn't a PVP faction. That rule was simply erected to make sure people don't so, well, stupid things in the faction or try to pull the undercover cop thing. Which you would never know.
The goal of this was to make a faction that wasn't a revolutionary faction, like the SCRA.
The goal of the WLF would be to force Governments or Companies to giving workers a better working condition.
Yes the specs need to be worked out. Drastically. And, I don't deny that there are holes. I would plan to come up with a story later.
When a hostile vessel is in range
(( We would never break any server rules. For showing up on the sanction board would be an automatic kick no questions asked. We would kick someone if we knew they weren't RPing either. ))
I was unclear about what would happen earlier. Up above describes the rule.
We are pirates.
We would ask the person either to drop their cargo. We take the cargo and sell it ourselves.
The RP here is to halt the Companies trading. Like an embargo, just not run by the military.
About the awkward alliance thing. This needs major tampering and I realize that. My idea was to have a neutral bridge between the Corsair / IMG war and the Outcast. Kind of like Zoners among pirates.
Back to the PvP thing:
Our time would be spend
60% broadcasting our beliefs
40% Stopping transports. Asking for Cargo.
We simply would use the pirating/smuggling as a means of basic income.
We would be more of a vocal community than a fighting one. From the beginning it wasn't designed to be a fighting faction. We addressed that many people coming into the game lack credits. Therefore we would support them in exchange for work. It's not like we would be throwing a fleet of highly trained fighters at someone. Just a bunch of rookies, who we really don't know their talent stopping transports for cargo.
I'm going to rewrite the first post again and incorporate changes.
I hope this clears things up?
In the duty of war. There is no substitute for someone who has already accepted death.
Sirius is a big place, freeing the workers is a hefty task, even for a large, well-organised group of people, and you come across as a rag-tag band of pirates. Only one faction has "ZoI: All", and that is Bounty Hunters, who work more as a guild than as a unified, centralised organisation.
Point being, chose an area, one house, one set of borderworlds, and work on hurting the corps there. Ally with one of the revolutionary groups in this region (Mollys, Dragons, Rogues/Xenos or Bundschuh come to mind). Sure, your eventual, overall plan may be to liberate everyone, but you gotta start small. The Corsairs' eventual plan is to conquer all of Sirius, but even they are restricted in their areas of operations.
It is much easier to ally yourself with one of the already existing pirate groups and work towards your common goals with their support than try to go it alone.
Which brings up another question: where are you gonna base out of? You need somewhere to house all your pilots, their families, ground crews, support staff, etc. And please don't tell me Freeports or Junker bases, or I will attack you with the Bering system >.>
If you want workers' rights, join the Mollys, Bundschuh, Xenos, or the Dragons or something. It's more house-based and the Bundschuh could use some players.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.