just a hint - the render that was created for the HQ renders still has a texture bug ( look at the nose of the ship - i had a face falsly assigned - you see a distorted texture there )
so if you wanne make a sig, i suggest you take the current ship ingame, cause it has no more texture problems.
' Wrote:Your attempt is far too big, Darthbeck. The maximum forum sig size is 250px in height by 700px in width, after all. Might be good to keep that in mind when you're working on a signature. Shrinking tends to be a lengthy process if you want to keep the original quality of the image, unfortunately.
Which is why I'm mentioning to have them sized appropriately when you make them. Otherwise, as I said above, you need to shrink it down, which tends to reduce the quality of the image by making it more blurry if you don't resize and sharpen every individual part or layer of the sig.
THEY TOLD ME I COULD BE ANYTHING SO I BECAME A SIGNATURE PLS HLP
Do you by chance have (or could take) some screen shots of the juggernaut, it gets very boring when everyone used the one provided by LA (no offence to LA, he did a great job)
' Wrote:Do you by chance have (or could take) some screen shots of the juggernaut, it gets very boring when everyone used the one provided by LA (no offence to LA, he did a great job)
right, here's my submission... though I'm waiting to see what perfection Yue is going to come up with, and Seth's was really good (I like the simplicity). the least I could do is give them a run for their money.
though, I have to agree with Seth... the chaos spin is sorta not fitting in.
The person I used for the captain is Colonel Roy Mustang from FullMetal Alchemist. Best fits your description and looks like the guy in your avy.