Hmmm, about the blowing up transports thing, the GRN ID states that we can demand that ships drop their cargo and leave Gallia, and we can blast them if they refuse. I'll get the exact wording later today. I do see your point about the whole intercepting torpedoes though. I guess I'll just hang out with other GRN guys.
' Wrote:Hmmm, about the blowing up transports thing, the GRN ID states that we can demand that ships drop their cargo and leave Gallia, and we can blast them if they refuse. I'll get the exact wording later today. I do see your point about the whole intercepting torpedoes though. I guess I'll just hang out with other GRN guys.
Like so:
Datastorm 4.0 Wrote:Price: 60000 - Gallic Royal Navy ID
Pilot carrying this ID is in the Gallic Royal Navy, who :
Can destroy traders in Gallia who belong to corporations headquartered in Houses that the Gallic Royal House is at war with if the trader refuses to drop all cargo and leave Gallia.
Can trade and escort traders
Can demand contraband, levy fines and destroy ships if they refuse to comply
Can hunt pirates and terrorists within Gallia
Can destroy any Gallic Royal Police vessel caught pirating
Cannot ally with any unlawfuls except the Junkers
Cannot participate in any unlawful actions
Cannot fulfill bounty contracts
Cannot use any Liners except the Prison Liner
Allowed ships: Fighters, Bombers, Freighters, Liners, Gunboats, Cruisers, Battleships
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
' Wrote:Once a Man who are Selling Ships see an Big Battleship he Ask the Commander from the Battleship that he want to sell this ship, but the Commander wouldnt he say I have an binding to this ship I dont sell this ship for All Money in Sirius so as the Commander and his Crew at Freeport 9 sleeping the Man and his Pirates the buy for much money going into the ship and stole the Battleship Next morning as the Commander and his Crew go to there ship it was not there...
^^^^
The greatest Roleplay ever of an Outcast Battleship being "Stolen"
When flying the Osiris, normally a good pilot Cruises too the pilot and get 3k Away from it therefore giving the Osiris a chance to beat the other Battleship.
If BS's had CD's the Osiris would be CD'd and then get smashed too bits, therefore rendering it useless.
Osiris depends on the 3k advantage to have a fighting chance,
Without it, its lost.
' Wrote:Once a Man who are Selling Ships see an Big Battleship he Ask the Commander from the Battleship that he want to sell this ship, but the Commander wouldnt he say I have an binding to this ship I dont sell this ship for All Money in Sirius so as the Commander and his Crew at Freeport 9 sleeping the Man and his Pirates the buy for much money going into the ship and stole the Battleship Next morning as the Commander and his Crew go to there ship it was not there...
^^^^
The greatest Roleplay ever of an Outcast Battleship being "Stolen"
CDs are extremely effective in fleet battles. Why shouldn't a battleship have one? Everything from a cruiser to a light fighter can thrust away if disrupted, and the no capship cargo interdiction rule stops any abuse.