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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Official Pimping

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Official Pimping
Offline kingvaillant
01-14-2010, 06:36 AM,
#21
Member
Posts: 2,961
Threads: 207
Joined: Aug 2007

strapped police lights onto the LSF recruitment ship. Look frikking cool! and catchy!

Oh and dear admins. Give me the code for you big flashy light that you kept using on your ships! NAU!

Director of the Liberty Security Force: Fidelity, Bravery and Integrity
[Image: f_48123637838m_812390c.png]
The Amundsen Zone-21 Restrictions
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Offline ProwlerPC
01-14-2010, 06:53 AM,
#22
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

Ah here's the thread....
GMG| will be working on a faction setup as well. Being company owned ships within a close knit organization a common flavour will be placed. I think many of the lawful factions would maintain common setups amongst their ships with rank denoters as the minor differences amongst them. Those more tightly organized any way, I guess the same can be said with some of the unlawful factions as well. Fun addition.

[Image: GMG_banner.png]
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Offline n00bl3t
01-14-2010, 08:18 AM, (This post was last modified: 01-14-2010, 08:18 AM by n00bl3t.)
#23
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Posts: 7,448
Threads: 108
Joined: Mar 2008

' Wrote:Rogues can have any light they want, so long as it's purple.

[Image: 2367515373_515ff7a325.jpg]

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
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Offline Armageddon
01-14-2010, 12:29 PM,
#24
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Posts: 429
Threads: 46
Joined: Jul 2007

Well the =CR= is not currently allowing any custom lights on our vessels at the time being. There is no real point for it really.

Regards, Armageddon
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Offline Canadianguy
01-14-2010, 02:28 PM,
#25
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Posts: 780
Threads: 5
Joined: Jul 2009

Well, persnally as a LPI, if I someone with a kind of lights he shouldnt be having, like let say, Navy with police lights, I am going to fine you, even if no law exist.

[Image: RobertJenson.png]
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Offline Kazinsal
01-14-2010, 05:19 PM,
#26
Wizard
Posts: 4,541
Threads: 230
Joined: Sep 2009

' Wrote:People need to learn to use this reasonably. Orange strobe lights on a DSE repair ship? Yes. Flashing red and blue lights on a LPI SWAT bomber? You bet. Liberty Navy battlecruiser with every type of light? No.
The second one is pretty much how I pimped my LN Siege cruiser. Red, white and blue for Liberty.

It's pretty nice, really.

Retired, permanently.
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Offline Waratah
01-14-2010, 05:37 PM,
#27
Banned
Posts: 1,668
Threads: 133
Joined: Aug 2009

On my tridente i have found a really great look for it.. I changed the 26 small white lights for 26 small orange, it dosent flash or be seen for 20 k but it more suits an Outcast ship now.

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Offline Koolmo
01-14-2010, 05:58 PM,
#28
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Posts: 1,662
Threads: 65
Joined: Sep 2006

The SCRA has gone with a standardised colour scheme, with members of the High Command doing whatever they feel they want. Squadrons and wings have different coulors on the tips of the wings. Once we replace the current ships, we'll be adding different lights for rank as well, but that's going to be a while coming.

<span style="color:#FFFF00">&quot;General Solo, is your strike team assembled?&quot;
&quot;Barely, they're pretty drunk.&quot;
</span>
SCRA Recruiting--SCRA Feedback--SCRA Message Dump--SCRA Faction Status
Jack Handey Wrote:I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.
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Offline Dieter Schprokets
01-14-2010, 06:18 PM,
#29
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Posts: 4,394
Threads: 662
Joined: Jul 2007

MM's colour scheme ia as follows:

-Blue lights for the Mandalore and Consuls

-Green for Alor'ads

-No changes for warriors

[Image: siggy.jpg]
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Offline Zig
01-14-2010, 06:48 PM, (This post was last modified: 01-14-2010, 06:50 PM by Zig.)
#30
Member
Posts: 470
Threads: 18
Joined: Oct 2008

Currently, we Red Barons are implementing minor light changes as rewards for obtaining certain medals. All light changes we're permitting right now are historical references of one sort or another - to World War I airplane markings, for example, or to traditional heraldry.

Engines will not be modified across all ships, for the roleplay reasons given in this thread.

Luls:

' Wrote:Role-play is not the be all and end all.
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