' Wrote:I make my money with a red hessian smuggler.Because the good trade routes are out of ZoI, i can't use any escorts. I fly a pirate train what can be easily distrupted, fighters bombers and gunboats can take me out easily, AND i can also be attacked by a cruiser. Lawful miners/traders have usually a base to dock in atleast 20k, smugglers don't. If you have a daumann/Kurger miner, then you can thank a lot to Wolfspirit, that he pays mercs and bounty hunters to patrol omega 7, making pirating harder for pirates. Minefields are usually located close to a base, so you have a good chance to dock before you get killed, AND you can aslo use escorts. So dont think about how could you make mining even more safer, you should be thankfull that you have such an advantage over traders and smugglers. :rtfm:
And you want to tell me mining in Tau 23 it's a safe thing?:shok:
Think again,mate.
Between as a smuggler you have no business with the miners.You are not searched by the navy/police as the miners in Dublin are by the pirates.
InRP maintaining a weapon platform would be expensve, filling it with ordnance and ensuring it works perfectly and well porgrammed so it shoots the enemy and not the miners; repair crews would have to be hired and equipped; means even less profits. Solution? Hire escort/patrol/mercenray pilots, cheaper and more effective.
Solution for you? join a mining corp; most have a skype channel where the miner can give a shout if he gets in trouble so every willing pilot can jump in and cover your back you while you run for cover; and its free too! meanwhile consider hiring escorts.
' Wrote:I'm in a mining corp -_________-
That's not my problem because I'm impossible to be pirated.:lol:
The problem it's the RP...Mining sites are empty and defenseless
If you are in a mining cororation then another RP if you organize your own defence. Daumann do this in Omega-7 what is really popular in these times. And its not an impossible thing. Just a month when we start operating there with our forces, and we cleaned the area from indy miners, from other non-rheinlander mineral thiefs who mining there. When they faced time to time our patrols, and got warnings and shoots they learned, better if they join a corporation what allowed there (sure a lot of Kruger now:)). If players forced continuosly, they start to learn and play by RP line. A lot of hate us for it but we dont mind and at least we dont see GMG, mercenary ID-ed, smuggler ID-ed miners in O7. So you can handle the competitors with your own escorts/patrols. And you can handle the pirates too, if you bribe them how they attack your competitors, and leave you alone. This is RP too, and maybe cheaper (in RP too) than build up an installation what dont really keep away the pirates. Of course we guard our own mining ships if we can, team and teamwork the key. This is why we pay rare for pirates, this is why we give blue death messages. Thank for the common work we lose lesser ship than we shoot out - if I see the pirates only too.
The real problem is - the independent corporation members work only themselves, dont help others too much. They just use their miners for earning money what needed for a brand new corsair BS - dont wanna abuse noone, maybe not corsair but Outcast or Liberty Navy. Need improving the RP? Teach them they need to work like a team member not an indy miner who just wear the corporation ID but dont really act like needed. Just ask IMS:). We shot them a lot of time, they organized now because they learned this is necessary. Now they have more escort ship too, what they use against us. Not weap platform needed but changing the indy players minds. If the indy miners create a "corporation" escort/patrol ship next his independent "corporation" mining ship and he use it for protecting other independent "corporation" members, then something good started. But they will do this only under pressure - sorry this is my experience, just a few or veteran players can see the advantage of team work and they can sacrifice their time for others - example for boring patrol around the mining ship until that load its cargo fully with ore. But if you do this, maybe next time he protect you. I think this is what needed, not weapon platforms what a bomber shoot out from far with SNAC.
' Wrote:Definetly No. Next step is to mount cruiser turrets to transporters, banning pirating ores and or mining ships and so.
Everyone wants to be the winner. Miner gets pirated, he/she gets unhappy and wants 23213 turrets. Pirate cannot pirate anyone without being whoosed by navy, he/she whines about navy being numerous in their own system. alien cannot move freely, he/she whines about anti-alien guys being too unfriendly. anti alien guys cannot kill a single alien with 12 caps, they whine about alien ship being too powerful.
You cannot be the winner everytime. You feel unsafe? Instead of earning 100 mil (or whatever Mil) per hour, earn 80 mil per hour and hire 3 escorts to keep your back safe.
ROLEPLAY. Jewelry shops don't have MG42 turret holes. They have security (escorts).
PS: No, I don't have a pirate ship, never had one and YES I have been pirated A LOT and no I am not an uber pvp'er to kill a pirate in a mining ship.