' Wrote:Way of recruiting for an an unofficial faction.
- Gather two or three people. Most can do this.
- rough out your basic ideas, and then make a few characters to test-run it.
- Do your faction write up, post it on the forum. At the end of it, just write "If you're interested, then please PM me in roleplay for details."
Easy, no? Not contravening any of the forum rules.
Problems anyone?
HOW DARE YOU REVEAL MY SECRET PLAN. D:<
Proud member of the ''Gank as a valid tactic'' group.
It's not that hard to get recruitment going if you are an unofficial group. Just be charismatic and think of other ways than putting up a blatant recruitment sign. I personally loved when certain individuals wanted to join the Reavers and when their request got turned down they immediately proceeded to bad-mouth the same group they wanted so desperately to join. Hell, one guy even got himself an alternative forum and skype account, tricked me into believing he was another person in-game, only to find out later he was someone else.
But anyways, besides the fact that Dusty has already pointed out for the fifth time, the exact reason it got locked and decided to even give you some concrete suggestions as to were to start, your replies persists to be in the form of basic whining.
Things don't go your way? I know! Make a thread and complain about it instead of actually doing something.
And DRV, please stop before you make an even greater hypocrite out of yourself. It's embarrassing. Really.
Because official factions need added benefits so unofficial factions strive to be official. Too bad that "added benefits" end up just being removing what everyone should be able to do to anyone but official factions.
Then again, we got FR5s now. Do we really need this nowadays?
When me and two other girls started up the Tears of Gaia, we played and interacted with people in-game and roleplayed a little on the forums. Before long we were pretty notorious and we had quite a few people looking to join, but we weren't looking to recruit. We had a solid core of three players, two of which were in similar time zones (which helps) and a further two supporting players who played semi-regularly. We had everything we needed to start an official faction, and we were going to if we ever managed to pirate 500 million credits. But then myself and one other of the core members ran into real life issues and couldn't play, and the faction fell apart, then the armoury got inactivity deleted with over 200 million credits and a bunch of codenames we'd collected from around our ZOI.
Perfect example of how a faction starts, and how a faction fails. You need at least three core members in a similar time zone who play regularly and can dedicate time to the game and time to the faction. You need an interesting idea that people will be drawn to (All female Gaian faction, who couldn't love that?)
If you don't have friends that can support your faction and dedicate time towards it, then you are not ready to start a faction I'm afraid.
I agree, I had a project that was idea of 3 people. We were active all the time, in game, skype, forums. We started doing it of a write up which eventually ended up as an idea for faction. Well..due the summer we had alot of RL stuff and it fell apart. But we even got some recruits back then and such.
We would recruit Pm-ing people on forums as a potential memebers. Talking in game or dropping a message into comm channel.
There are other ways. Rules are rules. Official factions have their benefits. Buc people can work it out in many different ways. As Dusty and others said..be creative.