' Wrote:I'd say it makes you more of a mistress than a whore, actually.
Though it is true that mercenaries are by their nature unreliable, Dieter is correct in that without a semi-consistent client base there are severe political risks.
A mistress is generally characterized as a woman engaged in an extramarital affair. But, semantics aside, naturally the Reavers have to look after their reputation as it's not a difficult to eff yourself out of a job.
Doesn't stop me from rejecting Dieter's declaration.
But I see a mercenary as something a tad more fluid. Affiliation to the money, not to the politics.
' Wrote:A mistress is generally characterized as a woman engaged in an extramarital affair. But, semantics aside, naturally the Reavers have to look after their reputation as it's not a difficult to eff yourself out of a job.
Doesn't stop me from rejecting Dieter's declaration.
But I see a mercenary as something a tad more fluid. Affiliation to the money, not to the politics.
The two are ultimately inseperable when dealing with factions with political as well as financial clout.
Well mercenaries I think can work for specific sides. Sometimes to keep a constant flow of credits means having to solidify your position with certain factions and people. And when I meant consequences, I simply meant being able to take revenge on a fallen faction member, or even one of your own characters if necessary.
Still getting used to all the role-play done on disco. Which basically means having to ask questions from time to time. Thank you for the responses. If you have anything more to add, feel free to do so. However, I think I have obtained the required information that I wanted.
' Wrote:Just because you only sell yourself the same six guys doesn't make you any less of a whore.
Besides, hard to raise the honorable flag too high while killing working men for checks signed by slaving drug peddlers : D
Touche
Quote:But we've changed our affiliations plenty of times. Folk who've hated us now hire us. Folk who loved us now hate us. We imagine it'll change again.
To be honest, I think the memories of the groups and factions in this videogame are a lot less shorter than they would be in a "real" Sirius.
Love them is Star Wars (and some other universes). Hate them in Freelancer.
You'll ask me why?
Because they rarely are true mercenaries here. Mostly, they're some kind of alternative to Freelancer ID. Merc is supposed to be a bad guy for hire. Not the one who hunts pirates, but one who works for them. He should be unshaved cool guy with deep voice and cigar in his mouth (oh, and don't forget minigun).
I remember, when I was on my Bounty Hunter I were killed by Merc. I liked it. Because -that- Mercenary know how to do his job. He knows in which side of law he is supposed to be.