Can anyone give the Death Sythe a little nudge? 4 Class 6, 2 class 7. Bigger then a VHF. 4400 hull and less manuverable then everything but a bomber (some of em). I really love this ship and fly it because of my junker merc RP even though it is quite bad in a fight.
If I was to give it a up it would be a manuveribility up and a power plant up. That way it could at least have a chance at getting a lucky shot at a VHF. Keep it class 6 and 7 though.
*sneaks out*
Edit* I would be willing to work with inf file and send a revision for someone to look at if that is possible.
Quote:Legate Corsair BB: Its a BB with 16 turrets. Means big, but it is smaller than the (Star Wars) OC Dread. Only a bit wider. Nevertheless, any suggestions?
It's a damn shame, the Corsair dread is my favorite ship in disco in terms of looks, and if I'm not doing anything, I like to sit in it above Khalmera in Gamma, but I NEVER use it in a fight unless I have to, which is a shame cause the ship is so damn pretty >.<
Quote:To follow up from what Eppy was saying about the Outcast battleship and the Bretonian battleship...
The Legate is huge, the hitbox is tall and wide from the front, crippling it in 1v1 engagements, and it's almost impossible to miss with supernova too, because it's so wide and slow.
Corsair dreadnought
Gun/Turret Mounts: 0/16 (only 13 fire forward)
Armor: 480000
Cargo Space: 1600
Max Batteries/NanoBots: 800/800
Power Output: 7000000
Max. Impulse Speed: 90
Equipment Mounts: CM, CD
Outcast battleship
Gun/Turret Mounts: 0/14 (proposed 0/16 (with 14 forward))
Armor: 410000 (proposed 450000~460000)
Cargo Space: 1500
Max Batteries/NanoBots: 800/800
Power Output: 7000000
Max. Impulse Speed: 90
Equipment Mounts: CM, CD
Bretonian battleships
Gun/Turret Mounts: 0/14
Armor: 440000
Cargo Space: 1600
Max Batteries/NanoBots: 800/800
Power Output: 7000000
Max. Impulse Speed: 90
Equipment Mounts: CM, CD
The Legate is a beautifully modelled ship, however it's quite literally crap. It can't hope to take on the Zoner Juggernaut, the Juggernaut is even larger, but it doesn't matter much as neither ships can dodge at a 1v1. The Juggernaut has 16 guns forward, and 550k hull (70k more hull than the Legate).
IMO the Legate should have 2 more turrets that fire forward, making a total of 18 turrets, with 15 forward (3 rear only). In fact, there's actually 2 spare 'slots' where turrets could be placed. A small hull boost is probably also necessary, something like 500k hull.
I tried out "Big dragon" kusari trasport. And this is what i came up with:
Good model, fits kusari very well, and has reasonable large hold(its my main trader now)
Handling and firepower are as they should be, no objections here.
Textures, ok this is a bit of a minus. First, all textures fickle on edges, like they are unstable or something like it.
Second, H-FUEL tank... ok, i can live with that written over it but!
One bigger ad per tank would look better.
And, also tank texture makes on sense if you look at it from any angle than front and profile, eg all top or bottom, or sub-angles, it looks wierd.
In the end, its fine model and idea, but somewhat wierd textures...
Also i believe it is not used because its Kusarian. Most traders are oorp and fly trains because they have bigger hold.
im just gonna repeat what the other guy said.....since i have blood dragon characters:
make the cruiser and bb A LOT smaller!!!
I mean...they are kings of asteroid fights! they shouldn't fight in the open! the should have the upper hand in chugoku, im not talking about manuverability and stuff...but size...its really important for PvP
gunboat : its GREAT...but i dislike the engine rockets!! I mean..LOOK AT THEM!!! i look like a mobile nuclear plant turned sideways. that green color is eye-piercing
The Togo already has a size similar to Osiris and Liberty dreadnought, so i do not see a valid point, making it much smaller. The only two things i can offer is to give it a 13th turret downside with 360 degree rotation and a custom hitbox of course.
The Dragon GB i made a bit smaller and the custom hitbox is already done for.
The Dragon Cruiser will be revisioned and become a bit (really a bit only) smaller, but therefore i need to know, if the assymetric shape should stay or a symmetric shape is welcommed. I may also offer an 8th turret for, along with the forward gun.
The Legate is a compareable vessel to the OC Dreadnought not the battleship. If the battleship can use all 14 turrets forward, 2 of them will shoot through the entire hull. Doesn't make sense to me. Same goes for the OC Dread. It has also turrets with the ability to shoot through the entire hull. While the small bretonian BB can use 11 turrets forward at the same time only. Nevertheless, it also has at least one turret, able to shoot through entire hull.
With all the demanded balancing, fix the orientation of turret hardpoints on capships first.
The Big Dragon will also have a revision. It will keep its design, but i may implement more elegance.
AoM
edit: Have taken a look onto the OC Battleship. The hardpoints are, as i have set them. Means it can use 12 turrets forward only atm.
I am of personal opinion that only Loki is well balanced and a great LF.
Odin - it "turns" fast, but it lacks agility, and it is quite a big target.
In mass fights against Wraths it has no or very little chance for winning.
Of course, Loki can compensate that, since it's actually better then phantom, but I think it still needs a bit of rebalancing.
For example, maybe decrease it's size some 20% (instead of planned 10) and decrease it's turning speed to some 1.17-1.18.
Thor - it's one of 3 most useless bombers in game, right next to Barghest and Waran.
There are few possibilities for changing it.
1. decrease it's size 10-15% and slightly boost it's agility (not turning rate, but dodging ability).
2. make it a 58k bomber with slightly more armor and leave everything else the same
Right now it's big, slow, cannot dodge and has low armor + only 48k powerplant.
Also, it makes sense to go with the option 2. because :
Quote:The Thor Bomber was developed by the Red Hessians using the same technologies that were used in the Rheinland Bomber.
I am aware that Snubnose is one of the best bombers, so I'm not asking it to be as good as it.
But maybe close to it, with same characteristics?
58k, medium size, good agility, bad turning, good armor.
Also, I'd like if someone could post pictures of Thor and similar bombers just to compare.
Praetorian, Challenger, Taiidan, RH bomber etc.
Just to show you that it's actually bigger then most 58k bombers.
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
Yes, but I'v heard this whole line is getting 10% decrease for sure, so that's why I said "leave everything else the same".
I think that with 58k powerplant, more armor and 10% size decrease it would be fine, for a start.
Right now there's no single (PVP) reason to use Thor over Falcata. Only RP, which is good enough for me, but still. :-)
Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.
i wonder why dont people The Orca BHG gunboat its such a cool ship firing arch? nothing wrong with it for front gun. its just a bit power consuming:P Big Drgon Transport? Details yeah could improve a litle further its okay steers perfectly for me looks more like an GMG ship to me because of those 2 Big H-Fuel tanks so maybe u should add the Word GMG. somewhere on the ship?:P
Yey Planning on going back to the RoS With a leash and collar arround Mah Neck yey. And Will be Active in GRN and EFL... [Once i start playing again]