(12-10-2012, 04:51 AM)Jeremy Hunter Wrote: Stop using the INGAME CARGO for ROLEPLAY stuff. Game mechanics of balance =/= actual roleplay.
Please remember that now.
Come on, its a space shooter game with a thin layer of roleplay on top. There's a balance between the make-believe part of the game and the actual mechanics of the game, its not like it's strictly one or the other.
So even though you pretend in-rp that your 1500 cargo hold valor is a mighty carrier with room for plenty of snubs, it will never fly in the actual game. The RP is less than credible when you try to launch your nonexistent fighter wing on the Leeds battlefield. Sure it will work great if I write little stories and whatnot, but in-game when I play with and against other players the make-believe falls flat to the ground - or lets try next time we're fighting, I'll tell BAF that I just launched 20 fighters from my Valor and let's see how they respond to that
sad that only few people can imagine what i am talking about...
About Valors as carriers ===> pfffff...Valors ARE BATTLESHIPS.Battleship - this is heavy armored ships,with heavy guns which primary target - get down enemy BS and capital ships.They have low cargohold because their armor and engine taking too many place.
Carriers - this is type of ships which is primary idea to move snubs to other system and supply them.But this type of ships have no heavy guns,only some type for defence,nothing more.His cargohold is big,because he has no heavy core and heavy guns like it has battleships.
thats why it need cover from other ships,such as cruisers and Bss.
Carriers never going alone on fight,with this guns and size - they will be very easy target for capital ships such as cruiser or bigger.They will need escort.
About OP core with guns:
guns > cruiser cerberus? will be op? their range will be 1 k with this size.
BR? - no.
light mortarts? - no.yes,it will shot some times,but will it be problem for lonely BS with 8 mil core? - no! for cruisers? - no.
Missiles? - such weak missiles will be problem only for snubs or gb maybe.Anything bigger with CM will not have problem with Carrier.
But ship with size of BS and without any heavy guns which pewing cruiser missiles this is OP? How about Valor which pewing BS missiles on cruisers? ths is OP already too?but he has heavy guns plus...
about core,why 5 mil? Because if we will give him 3.6 mil core,how flaks will work with this size? how secondary will work with this size? - energy will be not enough.And jumpdrive for lonely ship...3.6 mil will be not enough.Do this ship without jumpdrive - this is mean add empty box in game.Even in vanilla was BS with jumpdrive...still,20 years ago houses do not have jumpdrives by the story :S
Cruiser guns:
Why not BS guns? - because carrier with cerberus HEAVY guns - this is nonsense.Or with heavy BS missiles...like real "tomawahk" missile on carrier? - no no no.Only on BS or BC.
He must be only for assistance,but not for rush.so with this guns - he will be easy target for enemy capital ships and need an escort.
For enemy snubs - yes,he will be a problem.
About trading.I already wrote it before.Just imagine and try to calculate,then talk or write here.Write new post when you dont read previous - this is flood post.
What? So you guys can swarm Leeds with pointless and uselessly over-powered capital ships? No thank you.
Gallia doesn't need a ship like this, nor would they (in role-play) invest resources into building one when they have a very capable battleship to lead the assault against Bretonia and Liberty. It's utterly pointless when they cut through both the Bretonian and Kusarian fleets during the initial month of the invasion.
Quote:What? So you guys can swarm Leeds with pointless and uselessly over-powered capital ships? No thank you.
I already wrote about OP in previous post.
PLEASE READ IT.
and then cry about OP this ship,with 3 heavy cruiser guns and 2 BS 9 class guns with size of Valor.Where in front shooting only 1 (9 class) and 2 (7 class gun)....
Quote:3 7 class heavy cruisers turels = only 2 shooting forward,only 2 shooting in back, 3 shooting in left\right
2 BS primary turels = 1 shooting forward,1 shooting back, both shooting left\right.
24 secondary BSs turels (2-3 flaks,others secondary),why much biggeer number than Liberty Carrier? - because it has bigger size.
haha,man,you are humorist! THIS IS OP CAPITAL SHIP...xD
P.S.
guys,you even not trying to find problem in game:
-why you not have real escorts in game,only illusion escort for "rp" flying.
-why carriers not using like carriers.Only name,but there is no real difference in game between carrier and BS.
-why carriers not taking snubs.
-why there is no balanced fleet in game,BSs,cruisers,snubs and other.
You not trying to fix this problems,you only crying about indies capspam but you have no real ideas what to do.
Im showing you the ships which will be:
-real carrier,which will take snubs.
-cant fight alone (has weak core for this size,bad guns,low number of heavy guns)
-can use jumpdrive and care fighters in one time.
-eliminate all capspam in future,because this ship is not lonely unit,and will die fast alone.Use him for rush - bad idea,he has no powerful guns.
and etc.
you add ships in game just like "oh yeah! its looks cool,lets add this!and guns! give it some big guns!"
you gives heavy guns for carrier,and from that moment this is not carrier,this is BS.In game Carriers never used as carriers...why? - because we do them with low cargohold and very good guns.So in reality,carrier in this game - only empty word,but not new type of ship.
Reptile - It's pretty clear you need to take your own advice before you start telling others to read something. For starters, I actually took time out of my day to read and grace this thread with my not-so-witty reply. Secondly, it's pretty clear that you don't read other posts, and if you do. You quote one thing from it, and give an obnoxious reply in a futile attempt to explain your point.
In case you missed our points I'll explain it to you again;
Gallia has absolutely no need for a carrier. The reasons you've listed are pointless when - as mentioned countless times before - they have a dreadnought that can easily and effectively fill in the role of a Carrier and have already done so within role-play.
Additionally; we understand what you're saying, but it's you who isn't comprehending what we're trying to explain. See the text in yellow.
Quote:What? So you guys can swarm Leeds with pointless and uselessly over-powered capital ships? No thank you.
I already wrote about OP in previous post.
PLEASE READ IT.
and then cry about OP this ship,with 3 heavy cruiser guns and 2 BS 9 class guns with size of Valor.Where in front shooting only 1 (9 class) and 2 (7 class gun)....
Quote:3 7 class heavy cruisers turels = only 2 shooting forward,only 2 shooting in back, 3 shooting in left\right
2 BS primary turels = 1 shooting forward,1 shooting back, both shooting left\right.
24 secondary BSs turels (2-3 flaks,others secondary),why much biggeer number than Liberty Carrier? - because it has bigger size.
haha,man,you are humorist! THIS IS OP CAPITAL SHIP...xD
For christ's sake, would you open your damn eyes? Every single thread you make you try to push your own point, then act like everyone else is an idiot when you don't read their bloody posts. A Dev already said that it wont happen because no cap will have more than 2K cargo, a ship that can chainfire cruiser heavies is a death machine, and the ship is pointless since nobody uses docking modules. The GRN leader also said he doesn't want it, and it's too late for ships to be added to .87. Plus, you have no model, no real balance work done, and nobody backing you up.
Well the idea's you suggest. it would be even bigger then a barge. as a barge has only like 5 docking module slots. and you are referring to like 10? 2x barge size? it must be kept realistic. a gallic carrier i would say at first. WHY NOT? but what would it add the the game itself? ROLEPLAY perspective? As it seems it would in my view just an OP ship. Maybe even more strong then a nomad BS
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